doom vanilla_or_boom 155 monsters 293 items 2 image(s)

AI Analysis

This WAD contains a single large map featuring extensive architecture with 387 sectors and over 150 monsters dominated by hitscan enemies such as zombiemen and shotgun guys. The difficulty is moderate to challenging with a balanced supply of ammo, health, and armor pickups, including multiple armor bonuses and soulspheres. The environment uses mostly brown and gray stone and wood textures, suggesting a cave or natural techbase theme with some industrial door textures. The map progression is linear with keycard access (blue, red, yellow) and no teleportation or secret exit. It is designed for DOOM2 with vanilla or Boom compatibility.

Tags
ammo_plentifulcavedoom2generous_healthhitscanner_heavykey_huntlinearmedium_mapsmoderatevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keysblue, red, yellow
Secret Exitno
Things799
Linedefs1547
Sidedefs2159
Vertices1396
Sectors387
Segs2327
SSectors674
Nodes673
UV monsters155
HMP monsters155
HTR monsters155
UV items293
HMP items293
HTR items293
zombieman73
shotgun_guy58
imp24
medikit72
health_bonus67
armor_bonus65
shell_box29
ammo_box24
rocket_box10
chaingun5
backpack4
blue_armor4
green_armor4
soulsphere4
rocket_launcher2
shotgun2
chainsaw1
STONE2468
GRAY1360
FLOOR0_5227
DOORTRAK156
WOOD1147
FLAT5_2127
CEIL1_1120
BROWNHUG114
FLAT9105
CEIL5_297
BROWN14487
GRAYBIG79
GRAY571
F_SKY154
DOOR328
BROWN124
DOOR123
GRAY420
WOOD520
FLAT2018
BIGDOOR717
BIGDOOR215
FLAT5_515
METAL9
MIDGRATE8
MIDVINE18
FWATER16
BRNBIGC4
SW1STON24
SW1GRAY13
DOORBLU22
DOORRED22
DOORYEL22
GATE12
GATE42
DOORHI1
FLOOR3_31
MARBFAC31
SW1GRAY1
SW1WOOD1
SW2GRAY1

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