doom vanilla_or_boom 0 monsters 4 items 2 image(s)
AI Analysis
A tiny single-map Doom II PWAD built as a simple techbase-style layout with STARTAN-heavy texturing and a bit of nukage. There are no monsters at any skill level, making it more of a sandbox/test map than a combat experience. The map hands out high-tier weapons (including the BFG) with no ammo pickups, and progression appears minimal with a teleport present but no keys. Overall it plays as a very short, vanilla-compatible curiosity rather than a traditional level.
Tags
doom2easyminimalistno_monstersnon_combatshort_mapssingle_maptechbaseteleport_navigationvanilla_compatibleweapons_only
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 11 |
| Linedefs | 246 |
| Sidedefs | 401 |
| Vertices | 230 |
| Sectors | 59 |
| Segs | 471 |
| SSectors | 147 |
| Nodes | 146 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 4 |
| HMP items | 4 |
| HTR items | 4 |
No per-type monster breakdown available.
| bfg9000 | 1 |
| chaingun | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| STARTAN2 | 261 |
| CEIL1_1 | 53 |
| FLOOR0_1 | 50 |
| STARG3 | 41 |
| ASHWALL2 | 7 |
| SUPPORT3 | 7 |
| METAL2 | 6 |
| CEIL5_2 | 5 |
| NUKAGE3 | 5 |
| GATE4 | 4 |
| TEKGREN2 | 2 |
| FLAT14 | 1 |
