doom vanilla_or_boom 37 monsters 27 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map featuring 15 sectors and a moderate count of 37 monsters. The monster mix includes a balanced presence of hitscanners and projectile attackers, with threats such as barons, mancubus, and arachnotrons, but no bosses. Resources are moderately generous, including multiple ammo boxes, shells, and key weapons like the chaingun and super shotgun. The environment uses a variety of textures suggesting a mixed theme with techbase and lava elements. The map progression is linear with a yellow key and includes teleportation mechanics. It is compatible with DOOM2 and supports vanilla or Boom engine play.
Tags
ammo_plentifulboom_compatiblehitscanner_heavylinearmedium_mapsmixed_thememoderateteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | yellow |
| Secret Exit | no |
| Things | 67 |
| Linedefs | 70 |
| Sidedefs | 89 |
| Vertices | 68 |
| Sectors | 15 |
| Segs | 99 |
| SSectors | 23 |
| Nodes | 22 |
| UV monsters | 37 |
| HMP monsters | 37 |
| HTR monsters | 37 |
| UV items | 27 |
| HMP items | 27 |
| HTR items | 27 |
| chaingun_guy | 6 |
| imp | 6 |
| lost_soul | 6 |
| shotgun_guy | 6 |
| arachnotron | 3 |
| cacodemon | 3 |
| demon | 3 |
| baron | 2 |
| mancubus | 1 |
| zombieman | 1 |
| shell_box | 10 |
| ammo_box | 8 |
| super_shotgun | 2 |
| chaingun | 1 |
| chainsaw | 1 |
| invisibility | 1 |
| invulnerability | 1 |
| megasphere | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| CEIL5_2 | 20 |
| COMPBLUE | 13 |
| BIGBRIK3 | 12 |
| PANCASE2 | 8 |
| ASHWALL2 | 7 |
| COMPSPAN | 7 |
| CRACKLE2 | 6 |
| BROWNGRN | 5 |
| BFALL3 | 4 |
| BLAKWAL2 | 4 |
| BIGDOOR7 | 2 |
| COMPTALL | 2 |
| CRACKLE4 | 2 |
| GATE4 | 2 |
| NUKAGE3 | 2 |
| CRATOP1 | 1 |
| EXITDOOR | 1 |
| FLOOR4_8 | 1 |
| FWATER4 | 1 |
| LAVA4 | 1 |
| MFLR8_4 | 1 |
| RROCK06 | 1 |
| SW1COMM | 1 |
