doom vanilla_or_boom 0 monsters 165 items 2 image(s)

AI Analysis

This WAD is a single-map deathmatch level designed for DOOM II, emphasizing fast-paced fragging typical of early DOOM deathmatch styles. The map features no monsters, focusing entirely on player combat with a generous spread of weapons and ammo, including heavy hitters like the BFG9000 and rocket launcher. The environment uses a mix of techbase and industrial textures with moderate sector complexity and teleport mechanics but no key hunts or secret exits. Resource availability is ample, supporting continuous action without downtime. The layout is linear and straightforward, optimized for quick player encounters and fragging rather than exploration or puzzle-solving. It is compatible with vanilla and Boom-compatible engines.

Tags
ammo_plentifuleasyindustriallinearshort_mapstechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keys
Secret Exitno
Things180
Linedefs649
Sidedefs883
Vertices625
Sectors127
Segs989
SSectors358
Nodes357
UV monsters0
HMP monsters0
HTR monsters0
UV items165
HMP items14
HTR items165
No per-type monster breakdown available.
armor_bonus50
shells40
rocket25
health_bonus21
super_shotgun7
ammo_clip5
stimpack4
medikit3
cell2
berserk1
bfg90001
blue_armor1
chaingun1
chainsaw1
megasphere1
plasma_rifle1
rocket_launcher1
TEKGREN2405
FLOOR3_3121
BSTONE189
SLIME1656
LITE555
SUPPORT243
GRNLITE133
TEKGREN527
DOORSTOP26
WOOD1019
TEKGREN317
COMPBLUE15
F_SKY114
BIGDOOR48
BROWNHUG8
FLAT208
METAL8
RROCK118
METAL26
FWATER15
GRASS15
LITE34
SPCDOOR14
PLAT13
EXITDOOR2
LAVA12
SLIME152
METAL31
SPACEW31
SW1TEK1

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