doom vanilla_or_boom 110 monsters 94 items 2 image(s)

AI Analysis

This WAD contains a single medium-sized map featuring 110 monsters dominated by imps and hitscanners, with a moderate presence of cacodemons and barons. Combat emphasizes projectile threats with a balanced mix of hitscanners and melee enemies. Resources are moderately generous, including ample ammo pickups and health bonuses, supporting sustained fights. The environment uses a variety of textures suggesting a mixed theme with techbase and rocky elements. The map employs keycard-based progression without teleportation or secret exits, favoring a linear key hunt structure. It is compatible with vanilla Doom and Boom engines and designed for Doom 2.

Tags
ammo_plentifulgenerous_healthhitscanner_heavykey_huntlinearmedium_mapsmixed_thememoderateprojectile_threatsvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things255
Linedefs426
Sidedefs554
Vertices360
Sectors98
Segs592
SSectors166
Nodes165
UV monsters110
HMP monsters110
HTR monsters40
UV items94
HMP items94
HTR items87
imp54
shotgun_guy34
cacodemon10
spectre9
baron2
pain_elemental1
ammo_clip25
health_bonus16
stimpack11
medikit10
ammo_box8
shell_box6
chaingun4
radiation_suit4
shells4
backpack2
blue_armor1
green_armor1
rocket_launcher1
shotgun1
SKSPINE1115
STARG357
SP_DUDE152
ZDOORB139
FLAT1033
FLAT333
GRAY432
ZZWOLF729
STEPLAD125
COMPTALL24
GRNROCK21
METAL20
MARBGRAY15
WOODMET312
FLOOR7_211
MFLR8_211
CRACKLE210
FLAT1810
FLAT5_69
FLOOR0_39
FLOOR6_19
NUKAGE19
RROCK138
FWATER27
SHAWN27
SPACEW46
FLAT195
FLOOR5_35
FLAT144
LITE34
BIGDOOR33
BIGDOOR22
BIGDOOR52
DOORBLU22
FLOOR4_82
LITEBLU42
SLIME162
STEP22
STEP42
CEIL4_21
COMPBLUE1
COMPWERD1
F_SKY11
FLAT1_11
FLOOR3_31
GRAY11
LAVA21
NUKAGE31
STEP31
SW1COMP1
SW2PIPE1

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