doom vanilla_or_boom 87 monsters 58 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map featuring 175 things and 114 sectors. The monster roster is heavy on hitscanners and projectile attackers, including barons, a cyberdemon, and a spider mastermind, indicating a challenging combat experience. Resources are moderately balanced with ample backpacks and medikits but limited bullet and shell ammo, emphasizing cell and rocket usage. The environment uses a mix of techbase and industrial textures with key-based progression involving red and yellow skull keys and teleport mechanics. The map is compatible with vanilla and Boom engines and does not include a secret exit.
Tags
ammo_tightboom_compatibleboss_encountershardhitscanner_heavyindustrialkey_huntmedium_mapstechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | red_skull, yellow_skull |
| Secret Exit | no |
| Things | 175 |
| Linedefs | 458 |
| Sidedefs | 569 |
| Vertices | 363 |
| Sectors | 114 |
| Segs | 584 |
| SSectors | 140 |
| Nodes | 139 |
| UV monsters | 87 |
| HMP monsters | 87 |
| HTR monsters | 87 |
| UV items | 58 |
| HMP items | 58 |
| HTR items | 58 |
| imp | 40 |
| shotgun_guy | 20 |
| baron | 16 |
| cacodemon | 4 |
| spectre | 4 |
| cyberdemon | 1 |
| spider_mastermind | 1 |
| zombieman | 1 |
| backpack | 15 |
| medikit | 15 |
| cell_pack | 9 |
| rocket_box | 9 |
| rocket_launcher | 3 |
| blue_armor | 2 |
| plasma_rifle | 2 |
| bfg9000 | 1 |
| invisibility | 1 |
| shotgun | 1 |
| STARTAN3 | 420 |
| CEIL3_5 | 105 |
| FLOOR4_8 | 102 |
| GATE2 | 12 |
| MIDGRATE | 6 |
| DOORTRAK | 5 |
| BIGDOOR2 | 4 |
| GATE4 | 4 |
| NUKAGE3 | 3 |
| BIGDOOR3 | 2 |
| EXITSTON | 1 |
| F_SKY1 | 1 |
| TLITE6_5 | 1 |
