doom vanilla_or_boom 0 monsters 66 items 2 image(s)
AI Analysis
Metro1 is a single-map WAD designed as a fast test level for the CDoom engine, featuring advanced 3D floors and complex BSP structures. The map contains no monsters, focusing instead on exploration and item collection with a generous supply of high-tier weapons and ammo, including BFG9000 and plasma rifle. The environment uses a mix of urban and industrial textures, emphasizing metro and concrete themes. The layout is large and intricate, with nearly 500 sectors and extensive linedefs, but no keys or teleportation mechanics, resulting in a linear, exploration-heavy experience. It requires CDoom v2.05 or compatible ports and is based on the DOOM2 IWAD.
Tags
ammo_plentifuleasyexploration_heavylarge_maplinearsingle_maptechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Carlos |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 90 |
| Linedefs | 4380 |
| Sidedefs | 731 |
| Vertices | 3662 |
| Sectors | 499 |
| Segs | 8985 |
| SSectors | 2418 |
| Nodes | 2417 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 66 |
| HMP items | 66 |
| HTR items | 66 |
No per-type monster breakdown available.
| rocket_box | 18 |
| cell_pack | 14 |
| bfg9000 | 7 |
| invulnerability | 7 |
| shell_box | 6 |
| backpack | 4 |
| plasma_rifle | 3 |
| soulsphere | 3 |
| super_shotgun | 3 |
| rocket_launcher | 1 |
| GRAYBIG | 512 |
| F_SKY1 | 371 |
| FLAT19 | 343 |
| ASFALTO | 94 |
| CRATOP1 | 94 |
| GRAY | 71 |
| METAL | 61 |
| FLAT23 | 34 |
| SLIME15 | 32 |
| CIMENTO | 31 |
| BANCO | 23 |
| PISO | 23 |
| FAIXA | 17 |
| GRADE | 12 |
| LITE5 | 12 |
| LUZ | 12 |
| CERCA | 9 |
| CRATOP2 | 7 |
| TANROCK5 | 6 |
| GRASS1 | 5 |
| PREDIO | 5 |
| PREDIO2 | 4 |
| SHAWN2 | 4 |
| ZIMMER2 | 3 |
| JANELA | 2 |
| BANDEIRA | 1 |
| METRO | 1 |
| SW1STON1 | 1 |
