doom vanilla_or_boom 175 monsters 72 items 2 image(s)
AI Analysis
A large-scale techbase-themed level featuring a dense monster population with a strong presence of hitscan enemies like chaingunners and shotgun guys. Combat is challenging with numerous mid- to high-tier demons, including barons and mancubi, supported by plentiful but balanced ammo and health pickups. The map follows a mostly linear progression with extensive indoor areas and varied textures typical of classic Boom-era maps.
Tags
boom_compatiblehardhitscanner_heavylarge_scalelineartechbase
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue |
| Secret Exit | no |
| Things | 361 |
| Linedefs | 5445 |
| Sidedefs | 9118 |
| Vertices | 7047 |
| Sectors | 1050 |
| Segs | 11881 |
| SSectors | 3946 |
| Nodes | 3945 |
| UV monsters | 175 |
| HMP monsters | 144 |
| HTR monsters | 113 |
| UV items | 72 |
| HMP items | 72 |
| HTR items | 72 |
| hell_knight | 28 |
| shotgun_guy | 25 |
| zombieman | 23 |
| cacodemon | 20 |
| imp | 18 |
| chaingun_guy | 16 |
| arachnotron | 10 |
| mancubus | 8 |
| demon | 7 |
| revenant | 7 |
| spectre | 6 |
| lost_soul | 4 |
| baron | 3 |
| medikit | 13 |
| stimpack | 12 |
| cell_pack | 7 |
| rocket | 7 |
| cell | 6 |
| shell_box | 6 |
| rocket_box | 4 |
| ammo_box | 3 |
| invisibility | 2 |
| shells | 2 |
| backpack | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| green_armor | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| METAL | 3412 |
| BSTONE2 | 1137 |
| STONE2 | 1038 |
| WOOD1 | 865 |
| GRAY7 | 706 |
| MODWALL1 | 648 |
| MARBLE1 | 462 |
| WOOD5 | 438 |
| ASHWALL4 | 435 |
| TANROCK4 | 429 |
| BRICK11 | 428 |
| BRICK10 | 384 |
| COMPBLUE | 360 |
| BRICK1 | 352 |
| BROWNHUG | 342 |
| WOOD3 | 324 |
| STONE | 318 |
| ZIMMER2 | 309 |
| GRAY1 | 282 |
| REDWALL | 278 |
| BFALL1 | 264 |
| CEIL5_2 | 248 |
| STUCCO | 246 |
| BROWN1 | 221 |
| STEP6 | 217 |
| BIGBRIK1 | 197 |
| STARTAN2 | 194 |
| F_SKY1 | 182 |
| CEMENT7 | 170 |
| WOOD10 | 168 |
| COMPSPAN | 148 |
| FLOOR7_1 | 145 |
| ICKWALL3 | 140 |
| STEP5 | 140 |
| PANEL3 | 134 |
| BRONZE1 | 132 |
| FLAT1_1 | 120 |
| BIGBRIK2 | 113 |
| SLADSKUL | 107 |
| FLAT5_1 | 103 |
| ICKWALL1 | 96 |
| MFLR8_1 | 90 |
| RROCK09 | 89 |
| FLAT1 | 86 |
| FLAT19 | 83 |
| ROCK1 | 76 |
| MFLR8_4 | 73 |
| FLAT5_2 | 71 |
| ZIMMER5 | 68 |
| ROCK3 | 60 |
| FLAT5_3 | 54 |
| WOODVERT | 54 |
| SUPPORT3 | 48 |
| GRAY5 | 47 |
| FLAT10 | 46 |
| ROCK2 | 46 |
| BROWNGRN | 45 |
| CEIL1_3 | 41 |
| FLOOR7_2 | 39 |
| GRASS2 | 39 |
| SLIME13 | 35 |
| STONE3 | 34 |
| FLAT8 | 33 |
| FLOOR3_3 | 33 |
| BLOOD1 | 32 |
| DOORBLU | 32 |
| FLAT14 | 32 |
| GSTFONT1 | 32 |
| METAL2 | 32 |
| TEKWALL4 | 31 |
| DOORSTOP | 28 |
| FLOOR6_1 | 28 |
| STARTAN3 | 28 |
| CEIL3_3 | 27 |
| FLAT23 | 27 |
| CEIL3_5 | 26 |
| FLAT5_5 | 25 |
| MFLR8_2 | 24 |
| CEIL3_4 | 23 |
| RROCK14 | 22 |
| LITE5 | 20 |
| SLIME15 | 20 |
| TEKWALL1 | 20 |
| TLITE6_1 | 20 |
| ASHWALL2 | 18 |
| MIDSPACE | 18 |
| SHAWN2 | 18 |
| CRATE2 | 16 |
| FLAT20 | 16 |
| WOOD12 | 16 |
| TANROCK8 | 15 |
| DOORTRAK | 14 |
| RROCK13 | 14 |
| FWATER1 | 13 |
| CRATE1 | 12 |
| DEM1_5 | 12 |
| FLAT4 | 12 |
| FLAT5_4 | 11 |
| CEIL5_1 | 10 |
| GRAYVINE | 10 |
| MIDBARS3 | 10 |
| STEP1 | 10 |
| CEIL1_1 | 9 |
| FLOOR5_3 | 9 |
| TLITE6_4 | 9 |
| BRONZE3 | 8 |
| DOOR3 | 8 |
| SPCDOOR3 | 8 |
| SW1PANEL | 8 |
| WOOD6 | 8 |
| FLOOR5_4 | 7 |
| RROCK19 | 7 |
| CEIL4_3 | 6 |
| EXITDOOR | 6 |
| EXITSIGN | 6 |
| GATE4 | 6 |
| CEIL1_2 | 5 |
| GRNROCK | 5 |
| RROCK16 | 5 |
| WOOD4 | 5 |
| BIGDOOR2 | 4 |
| BIGDOOR3 | 4 |
| CRATOP1 | 4 |
| FLAT1_2 | 4 |
| FLAT1_3 | 4 |
| FLAT2 | 4 |
| MARBGRAY | 4 |
| MIDBARS1 | 4 |
| SKINMET1 | 4 |
| STEP3 | 4 |
| CRATOP2 | 3 |
| FLAT5_7 | 3 |
| RROCK10 | 3 |
| SW1GARG | 3 |
| SW1LION | 3 |
| FLOOR0_3 | 2 |
| METAL1 | 2 |
| GATE2 | 1 |
| GSTSATYR | 1 |
| MARBFAC3 | 1 |
| SW1VINE | 1 |
