doom vanilla_or_boom 24 monsters 37 items 2 image(s)
AI Analysis
This WAD contains a single map designed primarily for deathmatch gameplay with real 3D floors, featuring a trippy sci-fi aesthetic. The level is built for DOOM 2 using the Legacy engine, emphasizing visual effects over new sounds or music. Combat difficulty is not explicitly detailed but is intended for ultra-violence skill level play. The map likely includes new graphics and a unique techbase theme with an emphasis on verticality and spatial complexity. Progression is straightforward, suitable for deathmatch, and the resource balance is not specified. The WAD is compatible with legacy DOOM 2 setups and optimized for OpenGL rendering.
Tags
3d_floorsdeathmatchlegacy_compatiblelinearnew_graphicssci-fisingle_maptechbaseultra_violence
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | ANDY MCKIE aka mystic |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 73 |
| Linedefs | 160 |
| Sidedefs | 240 |
| Vertices | 163 |
| Sectors | 17 |
| Segs | 267 |
| SSectors | 139 |
| Nodes | 138 |
| UV monsters | 24 |
| HMP monsters | 24 |
| HTR monsters | 24 |
| UV items | 37 |
| HMP items | 37 |
| HTR items | 37 |
| demon | 10 |
| imp | 9 |
| hell_knight | 5 |
| rocket_box | 8 |
| ammo_box | 4 |
| cell_pack | 4 |
| chaingun | 4 |
| plasma_rifle | 4 |
| rocket_launcher | 4 |
| shell_box | 4 |
| super_shotgun | 4 |
| megasphere | 1 |
| SHAWN2 | 108 |
| BLKANDY | 20 |
| LITEBLU4 | 16 |
| SLIME01 | 16 |
| RROCK20 | 12 |
| BLODRIP1 | 8 |
| FLAT20 | 6 |
| LITE3 | 4 |
