doom vanilla_or_boom 0 monsters 72 items 2 image(s)

AI Analysis

This WAD contains a single medium-sized map featuring 81 sectors and a balanced mix of textures including wood, marble, panels, and techbase elements. It offers a combat experience with no monsters present, focusing instead on exploration and item collection, including all major weapons except the chainsaw, ample ammo, powerups, and secret doors. The layout emphasizes wide open crossfire areas and sniper hiding spots, though no teleportation or key hunts are involved. Resource distribution is generous, with numerous health bonuses, armor, and ammo pickups. Designed for DOOM2 with compatibility inferred, the progression is linear without secret exits or complex navigation. The WAD reflects an early 90s style with a techbase and natural theme blend.

Tags
ammo_plentifulgenerous_healthlinearmedium_mapsmixed_themetechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)PowerTrip
Teleportsno
Keys
Secret Exitno
Things89
Linedefs370
Sidedefs506
Vertices316
Sectors81
Segs541
SSectors165
Nodes164
UV monsters0
HMP monsters0
HTR monsters0
UV items72
HMP items72
HTR items72
No per-type monster breakdown available.
health_bonus14
shells10
stimpack10
armor_bonus8
rocket6
cell2
chaingun2
green_armor2
invisibility2
medikit2
plasma_rifle2
rocket_box2
shell_box2
ammo_clip1
backpack1
bfg90001
megasphere1
rocket_launcher1
shotgun1
soulsphere1
super_shotgun1
PANEL8614
TEKGREN2377
WOOD362
SLIME1641
PANEL527
WOODGARG22
WOOD620
TLITE6_519
DOOR118
PANEL417
GRNLITE115
CEIL4_214
DOORTRAK14
MARBLE314
MARBLE212
RROCK0412
CEIL1_310
FLAT1810
FLOOR7_210
BRICK19
FLAT106
FLOOR6_26
FLOOR7_16
BRICK54
CEIL5_13
EXITDOOR2
F_SKY12
FLOOR1_62
MFLR8_32
SKINFACE2
CEIL1_21
EXITSIGN1
LAVA11
RROCK031
RROCK111
ZZWOLF121

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