AI Analysis
This WAD contains a single medium-sized map featuring 81 sectors and a balanced mix of textures including wood, marble, panels, and techbase elements. It offers a combat experience with no monsters present, focusing instead on exploration and item collection, including all major weapons except the chainsaw, ample ammo, powerups, and secret doors. The layout emphasizes wide open crossfire areas and sniper hiding spots, though no teleportation or key hunts are involved. Resource distribution is generous, with numerous health bonuses, armor, and ammo pickups. Designed for DOOM2 with compatibility inferred, the progression is linear without secret exits or complex navigation. The WAD reflects an early 90s style with a techbase and natural theme blend.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | PowerTrip |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 89 |
| Linedefs | 370 |
| Sidedefs | 506 |
| Vertices | 316 |
| Sectors | 81 |
| Segs | 541 |
| SSectors | 165 |
| Nodes | 164 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 72 |
| HMP items | 72 |
| HTR items | 72 |
| health_bonus | 14 |
| shells | 10 |
| stimpack | 10 |
| armor_bonus | 8 |
| rocket | 6 |
| cell | 2 |
| chaingun | 2 |
| green_armor | 2 |
| invisibility | 2 |
| medikit | 2 |
| plasma_rifle | 2 |
| rocket_box | 2 |
| shell_box | 2 |
| ammo_clip | 1 |
| backpack | 1 |
| bfg9000 | 1 |
| megasphere | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| PANEL8 | 614 |
| TEKGREN2 | 377 |
| WOOD3 | 62 |
| SLIME16 | 41 |
| PANEL5 | 27 |
| WOODGARG | 22 |
| WOOD6 | 20 |
| TLITE6_5 | 19 |
| DOOR1 | 18 |
| PANEL4 | 17 |
| GRNLITE1 | 15 |
| CEIL4_2 | 14 |
| DOORTRAK | 14 |
| MARBLE3 | 14 |
| MARBLE2 | 12 |
| RROCK04 | 12 |
| CEIL1_3 | 10 |
| FLAT18 | 10 |
| FLOOR7_2 | 10 |
| BRICK1 | 9 |
| FLAT10 | 6 |
| FLOOR6_2 | 6 |
| FLOOR7_1 | 6 |
| BRICK5 | 4 |
| CEIL5_1 | 3 |
| EXITDOOR | 2 |
| F_SKY1 | 2 |
| FLOOR1_6 | 2 |
| MFLR8_3 | 2 |
| SKINFACE | 2 |
| CEIL1_2 | 1 |
| EXITSIGN | 1 |
| LAVA1 | 1 |
| RROCK03 | 1 |
| RROCK11 | 1 |
| ZZWOLF12 | 1 |
