doom vanilla_or_boom 24 monsters 11 items 2 image(s)

AI Analysis

A small, Doom II vanilla-style map with a strong marble presence and simple, straightforward progression. Combat is dominated by projectile enemies (notably many cacodemons) with a handful of shotgun guys, making positioning more important than raw firepower. With only a shotgun and limited shells plus modest healing, it can feel a bit tight and moderately challenging on UV despite the low overall monster count. There are no keys or teleports, so the flow stays direct and compact.

Tags
ammo_tightcaco_heavylinearlow_healthmarblemixed_thememoderateno_keysno_teleportsprojectile_heavyshortshotgun_startsmallvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things41
Linedefs271
Sidedefs392
Vertices241
Sectors54
Segs413
SSectors139
Nodes138
UV monsters24
HMP monsters24
HTR monsters0
UV items9
HMP items10
HTR items11
cacodemon10
imp8
shotgun_guy6
shell_box5
stimpack3
medikit2
shotgun1
MARBLE1278
SHAWN280
FLAT5_254
CEIL1_153
F_SKY11

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.