doom vanilla_or_boom 342 monsters 418 items 2 image(s)
AI Analysis
A medium-sized Doom II map that mixes techbase metalwork with hellish marble/skin and lava/rock areas, with lots of switch-driven progression and all three keys. Combat is monster-heavy and notably hitscanner-forward (many shotgun guys) backed by large packs of imps and cacodemons, plus several barons and a handful of arachnotrons. For a typical UV run it plays hard but well-supplied, with abundant shells and health bonuses/medikits and a few bigger setpiece/trap moments aided by teleports and plenty of secrets/illusionary-wall style exploration.
Tags
ammo_plentifulgenerous_healthhellhitscanner_heavykey_huntmedium_lengthmixed_thememonster_heavytechbaseteleport_navigationtrap_heavyvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red_skull, yellow |
| Secret Exit | no |
| Things | 775 |
| Linedefs | 1595 |
| Sidedefs | 2170 |
| Vertices | 1595 |
| Sectors | 213 |
| Segs | 2423 |
| SSectors | 834 |
| Nodes | 833 |
| UV monsters | 316 |
| HMP monsters | 227 |
| HTR monsters | 144 |
| UV items | 385 |
| HMP items | 377 |
| HTR items | 381 |
| shotgun_guy | 125 |
| imp | 89 |
| cacodemon | 53 |
| demon | 26 |
| baron | 22 |
| hell_knight | 14 |
| arachnotron | 8 |
| revenant | 5 |
| health_bonus | 146 |
| shells | 93 |
| armor_bonus | 53 |
| shell_box | 37 |
| stimpack | 30 |
| medikit | 20 |
| ammo_clip | 14 |
| ammo_box | 9 |
| rocket | 4 |
| radiation_suit | 2 |
| rocket_box | 2 |
| soulsphere | 2 |
| backpack | 1 |
| blue_armor | 1 |
| green_armor | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| METAL | 395 |
| ROCKRED1 | 345 |
| MARBLE1 | 228 |
| SHAWN2 | 182 |
| SLADWALL | 178 |
| SKINLOW | 138 |
| FLOOR5_1 | 101 |
| WOOD3 | 92 |
| COMPBLUE | 87 |
| CEIL4_3 | 61 |
| COMPTALL | 49 |
| STEP4 | 40 |
| DOORTRAK | 37 |
| SP_FACE1 | 34 |
| LAVA1 | 33 |
| METAL1 | 31 |
| CEIL4_2 | 30 |
| TEKWALL4 | 28 |
| CEIL4_1 | 26 |
| FLOOR1_6 | 25 |
| TLITE6_6 | 25 |
| FLOOR6_1 | 18 |
| REDWALL | 17 |
| FLAT14 | 16 |
| FLAT4 | 16 |
| SP_ROCK1 | 10 |
| TLITE6_5 | 10 |
| F_SKY1 | 9 |
| GRAY4 | 9 |
| FLAT22 | 8 |
| SW1COMM | 8 |
| GATE3 | 7 |
| FLOOR1_7 | 6 |
| FLOOR6_2 | 6 |
| MARBFAC3 | 6 |
| FLAT20 | 5 |
| SKINFACE | 5 |
| SW1GARG | 5 |
| CEIL1_3 | 4 |
| DOORRED2 | 4 |
| DOORYEL | 4 |
| FLAT5_6 | 4 |
| MIDGRATE | 4 |
| NUKE24 | 4 |
| FLAT5_1 | 3 |
| GATE4 | 3 |
| STEPLAD1 | 3 |
| SW1BLUE | 3 |
| DOOR1 | 2 |
| DOORBLU | 2 |
| DOORRED | 2 |
| DOORYEL2 | 2 |
| FLAT5_3 | 2 |
| FLOOR4_8 | 2 |
| MARBFAC2 | 2 |
| MFLR8_2 | 2 |
| MIDBRN1 | 2 |
| NUKAGE1 | 2 |
| SP_DUDE4 | 2 |
| SW1HOT | 2 |
| SW1SATYR | 2 |
| SW1SLAD | 2 |
| DOOR3 | 1 |
| FLAT1_2 | 1 |
| FLAT5_2 | 1 |
| ROCKRED2 | 1 |
| SW1EXIT | 1 |
| WOOD1 | 1 |
