doom vanilla_or_boom 72 monsters 211 items 2 image(s)
AI Analysis
This WAD contains a single map, MAP01, designed for DOOM 2 with full support for all five skill levels and multiplayer modes including deathmatch. The level features a large, detailed outdoor environment with 336 sectors and over 450 monsters, emphasizing well-placed enemies and balanced resources to allow completion without cheating. Textures are predominantly industrial and marble-themed, with some lava and blood accents, reflecting a mixed techbase and hellish aesthetic. The layout is linear with excellent texture alignment and no new graphics or sounds, ensuring compatibility with vanilla DOOM 2 engines. The map offers a challenging but fair experience with a focus on exploration and combat variety.
Tags
ammo_plentifulhellhitscanner_heavylinearmedium_mapsmoderatetechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Dean Cooper |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 452 |
| Linedefs | 2146 |
| Sidedefs | 3213 |
| Vertices | 2085 |
| Sectors | 336 |
| Segs | 3475 |
| SSectors | 1192 |
| Nodes | 1191 |
| UV monsters | 72 |
| HMP monsters | 66 |
| HTR monsters | 54 |
| UV items | 211 |
| HMP items | 178 |
| HTR items | 178 |
| imp | 28 |
| shotgun_guy | 20 |
| chaingun_guy | 12 |
| baron | 3 |
| revenant | 3 |
| mancubus | 2 |
| spectre | 2 |
| archvile | 1 |
| cacodemon | 1 |
| shell_box | 60 |
| health_bonus | 57 |
| armor_bonus | 36 |
| cell_pack | 18 |
| ammo_box | 11 |
| shotgun | 6 |
| medikit | 5 |
| rocket_box | 5 |
| green_armor | 3 |
| chaingun | 2 |
| backpack | 1 |
| blue_armor | 1 |
| computer_area_map | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| MARBGRAY | 1067 |
| ASHWALL2 | 190 |
| METAL | 155 |
| DEM1_5 | 131 |
| SLIME15 | 97 |
| FLAT5_4 | 76 |
| PANCASE2 | 74 |
| WOOD1 | 72 |
| DEM1_6 | 62 |
| DOORTRAK | 58 |
| ROCK2 | 58 |
| MARBLE1 | 50 |
| METAL2 | 44 |
| CEIL3_3 | 42 |
| PANBORD2 | 42 |
| ROCKRED1 | 41 |
| FLAT5_2 | 39 |
| WOODMET4 | 36 |
| RROCK01 | 35 |
| SP_FACE2 | 32 |
| BIGDOOR2 | 26 |
| SUPPORT3 | 24 |
| BFALL1 | 21 |
| SP_HOT1 | 21 |
| GRAYBIG | 20 |
| MARBFAC4 | 20 |
| SILVER1 | 20 |
| REDWALL | 18 |
| STONE5 | 17 |
| BLOOD1 | 15 |
| COMPBLUE | 15 |
| F_SKY1 | 15 |
| FLOOR6_1 | 14 |
| FLOOR6_2 | 14 |
| CEIL4_1 | 13 |
| MODWALL1 | 12 |
| MODWALL2 | 12 |
| ASHWALL3 | 10 |
| CRACKLE4 | 10 |
| GATE4 | 10 |
| RROCK02 | 10 |
| FLAT14 | 9 |
| FLOOR1_6 | 9 |
| GATE3 | 9 |
| SLIME13 | 9 |
| BLAKWAL2 | 8 |
| FLAT23 | 8 |
| GSTONE1 | 8 |
| LITE5 | 8 |
| MODWALL3 | 8 |
| SPCDOOR2 | 8 |
| FLAT5_1 | 7 |
| FLAT5_3 | 7 |
| MARBLE2 | 7 |
| PANBORD1 | 7 |
| STONE4 | 7 |
| GRNROCK | 6 |
| PANBOOK | 6 |
| FLAT19 | 5 |
| SW1MARB | 5 |
| CEIL4_2 | 4 |
| DOORBLU | 4 |
| DOORRED2 | 4 |
| DOORYEL2 | 4 |
| EXITDOOR | 4 |
| EXITSIGN | 4 |
| LITE3 | 4 |
| MARBFAC3 | 4 |
| FIREWALA | 3 |
| FWATER1 | 3 |
| MARBFACE | 3 |
| PANCASE1 | 3 |
| RROCK05 | 3 |
| BRICK11 | 2 |
| DEM1_1 | 2 |
| DEM1_2 | 2 |
| DEM1_3 | 2 |
| DEM1_4 | 2 |
| DOOR1 | 2 |
| DOORRED | 2 |
| FIRELAV2 | 2 |
| FLAT20 | 2 |
| FLAT9 | 2 |
| FLOOR0_3 | 2 |
| MARBFAC2 | 2 |
| PANBLUE | 2 |
| PANEL6 | 2 |
| RROCK19 | 2 |
| STEP4 | 2 |
| SW1PANEL | 2 |
| BIGDOOR4 | 1 |
| FIREMAG1 | 1 |
| FLOOR7_1 | 1 |
| FLOOR7_2 | 1 |
| LAVA1 | 1 |
| SP_FACE1 | 1 |
| SW1STON6 | 1 |
| SW2WDMET | 1 |
| TLITE6_1 | 1 |
