doom vanilla_or_boom 12 monsters 228 items 2 image(s)
AI Analysis
DOY3.WAD is a single-map arena-style deathmatch level designed for DOOM II. The map features a flat elliptical battleground with interactive tall pillars that can be raised or lowered to alter combat space, promoting dynamic tactical play. It emphasizes high fragging with a focus on rocket and plasma weapon combat, including a rare BFG pickup. The level uses classic Doom I sky textures and includes new music from the Amiga game Beast and Golden Axe. The gameplay is linear and compact, tailored for multiplayer deathmatch with balanced resource placement and no single-player progression. It is compatible with vanilla DOOM II and built from scratch using DCK editor.
Tags
ammo_balancedarenadeathmatchinteractive_maplinearmedium_mapsplasma_heavyrocket_heavysingle_mapvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Doyoon Kim |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 296 |
| Linedefs | 314 |
| Sidedefs | 624 |
| Vertices | 336 |
| Sectors | 75 |
| Segs | 731 |
| SSectors | 331 |
| Nodes | 330 |
| UV monsters | 4 |
| HMP monsters | 2 |
| HTR monsters | 6 |
| UV items | 88 |
| HMP items | 95 |
| HTR items | 68 |
| arachnotron | 6 |
| baron | 4 |
| cyberdemon | 2 |
| rocket_box | 54 |
| shell_box | 41 |
| cell_pack | 34 |
| rocket_launcher | 34 |
| plasma_rifle | 28 |
| super_shotgun | 28 |
| stimpack | 4 |
| ammo_box | 2 |
| chaingun | 2 |
| bfg9000 | 1 |
| STARTAN3 | 423 |
| FLAT5_5 | 112 |
| MARBLE2 | 23 |
| FLOOR7_2 | 12 |
| METAL | 11 |
| DEM1_5 | 8 |
| SLIME16 | 8 |
| MARBLE1 | 6 |
| GRASS1 | 5 |
| F_SKY1 | 4 |
| WOOD1 | 4 |
| BROWN1 | 3 |
| STARTAN2 | 3 |
| EXITSIGN | 1 |
| GATE2 | 1 |
| GSTONE1 | 1 |
| SW1BRN2 | 1 |
| SW1MARB | 1 |
| SW1STRTN | 1 |
