doom vanilla_or_boom 0 monsters 138 items 2 image(s)

AI Analysis

Nonstop.wad is a single-map WAD designed for DOOM2, featuring one exploratory level without monsters or an exit, intended primarily for deathmatch play. The map is compact with 21 sectors and a moderate number of linedefs, emphasizing continuous combat with numerous items and ammo pickups to support nonstop action. The environment uses a mix of techbase and industrial textures, including concrete, brick, and computer station motifs. The level is linear and straightforward, with no key hunts or complex navigation. It includes new sounds and is compatible with vanilla DOOM2. The difficulty is not applicable for single-player due to the absence of monsters, but it is tailored for multiplayer deathmatch carnage.

Tags
ammo_plentifuldeathmatchdoom2industriallinearsingle_maptechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Steve Huskisson
Teleportsyes
Keys
Secret Exitno
Things177
Linedefs117
Sidedefs140
Vertices104
Sectors21
Segs150
SSectors34
Nodes33
UV monsters0
HMP monsters0
HTR monsters0
UV items138
HMP items138
HTR items138
No per-type monster breakdown available.
health_bonus30
medikit25
cell11
rocket9
shell_box9
stimpack8
ammo_box7
backpack6
shells6
blue_armor5
chaingun4
rocket_box3
soulsphere3
super_shotgun3
cell_pack2
invisibility2
rocket_launcher2
chainsaw1
green_armor1
plasma_rifle1
COMPBLUE25
CEIL3_511
BRICK99
FLOOR4_89
STARTAN38
WOOD67
BRICK76
BRICKLIT6
BRICK55
BSTONE25
STUCCO35
BRONZE44
BSTONE34
COMPSTA14
COMPSTA23
F_SKY13
FLAT203
FLOOR5_13
STUCCO23
TLITE6_63
BRICK32
BRWINDOW2
CEIL1_32
CEMENT22
COMPTALL2
FLAT1_12
FLOOR5_22
STUCCO12
WOOD102
WOOD72
BRICK41
BRICK81
CEIL1_21
CEMENT11
FLAT171
FLAT231
SP_DUDE71
SP_DUDE81
TLITE6_51

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