doom vanilla_or_boom 10 monsters 70 items 2 image(s)

AI Analysis

This WAD contains a single map designed as a first real attempt at Doom II level design. The monster count is low with a focus on making six imps notably dangerous alongside a single cyberdemon boss, emphasizing projectile combat without hitscanners or melee threats. Resources are moderately generous, featuring ample medikits, rockets, and some heavy weapons like the BFG9000 and rocket launcher. The environment uses a mix of textures including rocky, metallic, and blood-themed flats, suggesting a hellish-industrial aesthetic. The map is linear with no keys or teleportation, compatible with vanilla or Boom engines.

Tags
ammo_plentifulboss_encountershardhelllinearprojectile_heavysingle_mapvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Eric Merth
Teleportsno
Keys
Secret Exitno
Things187
Linedefs281
Sidedefs454
Vertices229
Sectors83
Segs477
SSectors224
Nodes223
UV monsters10
HMP monsters10
HTR monsters10
UV items70
HMP items70
HTR items70
imp9
cyberdemon1
medikit24
rocket_box10
rocket9
cell_pack8
stimpack7
shells3
green_armor2
rocket_launcher2
berserk1
bfg90001
blue_armor1
shell_box1
shotgun1
SHAWN282
GSTONE181
STEP358
SILVER148
SPACEW342
DEM1_540
RROCK0340
FLAT5_435
F_SKY130
LITEBLU116
TLITE6_19
ASHWALL78
GRASS16
METAL6
SUPPORT24
COMPTALL2
FLAT222
SILVER32
BLOOD11
COMPSTA21
EXITSTON1
FLAT21
FLAT81
GRNLITE11

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