doom vanilla_or_boom 3 monsters 19 items 2 image(s)
AI Analysis
This map is part of BELLA II, a ZDoom-compatible megawad featuring a variety of thematic styles from base to hellish and spaceship environments. Combat emphasizes stealth enemies and new tricky monsters, requiring cautious and strategic play. Difficulty is generally challenging with Boom features and resource balance encouraging thoughtful progression through medium-length levels with some nonlinear elements.
Tags
challengingdoom2medium_lengthmixed_themestealth_enemieszdosm_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Paul Corfiatis and Chris Hansen |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 32 |
| Linedefs | 169 |
| Sidedefs | 218 |
| Vertices | 146 |
| Sectors | 11 |
| Segs | 228 |
| SSectors | 60 |
| Nodes | 59 |
| UV monsters | 1 |
| HMP monsters | 2 |
| HTR monsters | 0 |
| UV items | 19 |
| HMP items | 19 |
| HTR items | 19 |
| archvile | 2 |
| cyberdemon | 1 |
| medikit | 4 |
| cell_pack | 2 |
| rocket_box | 2 |
| ammo_box | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shell_box | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| ZZWOLF1 | 84 |
| BRICK11 | 32 |
| MARBLE1 | 12 |
| STARTAN2 | 11 |
| EXITSIGN | 6 |
| TOMMY4 | 6 |
| F_SKY1 | 5 |
| MARBFAC3 | 4 |
| TOMMY2 | 4 |
| MARBFAC2 | 3 |
| CEIL5_1 | 2 |
| FLOOR4_8 | 2 |
| GATE3 | 2 |
| LITE5 | 2 |
| WOODMET1 | 2 |
| SW1MET2 | 1 |
| TOMMY3 | 1 |
| ZELDOOR | 1 |
