doom vanilla_or_boom 30 monsters 4 items 2 image(s)

AI Analysis

The map is designed for ZDoom with a mix of base, hellish, and spaceship themes, featuring stealth-capable and unique monsters like a dangerous floating Romero head. Combat involves clever enemy behavior and moderate to hard difficulty with varied fighting styles. The layout emphasizes exploration and keys to progress, leveraging ZDoom features without scripting, offering a multi-style, challenging experience.

Tags
challenge_mapkey_huntmedium_lengthmixed_themestealth_enemieszdoom

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Paul Corfiatis and Chris Hansen
Teleportsno
Keysblue_skull
Secret Exitno
Things43
Linedefs120
Sidedefs157
Vertices139
Sectors12
Segs196
SSectors61
Nodes60
UV monsters30
HMP monsters27
HTR monsters27
UV items4
HMP items4
HTR items4
spectre26
cacodemon3
archvile1
chainsaw1
megasphere1
shell_box1
super_shotgun1
BLAKWAL2110
CEIL5_18
WOODMET18
F_SKY17
CEIL5_25
SHAWN23
DOORSTOP2
SILVER12
SW1WDMET2
TLITE6_12
EXITSTON1
FLAT201
NUKAGE11
SW1COMM1

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