hexen hexen 0 monsters 0 items 2 image(s)
AI Analysis
The map showcases varied themes ranging from base to hellish and spaceship environments, leveraging ZDoom's advanced features like stealth enemies for unexpected combat dynamics. Combat is challenging with numerous new enemy types including unique stealth AI, requiring careful navigation through nonlinear layouts with key hunts and teleportation. Difficulty is moderate to hard for typical players, with balanced resource placement and occasional Boom-compatible map design.
Tags
boom_compatiblechallenge_mapmedium_lengthnonlinearstealth_enemieszdoom_features
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Paul Corfiatis and Chris Hansen |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 54 |
| Linedefs | 608 |
| Sidedefs | 924 |
| Vertices | 633 |
| Sectors | 86 |
| Segs | 1052 |
| SSectors | 344 |
| Nodes | 343 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| SHAWN2 | 153 |
| ZZWOLF11 | 59 |
| LITE3 | 52 |
| ASHLEY5 | 51 |
| COMPBLUE | 48 |
| FLAT20 | 48 |
| SPACEW4 | 37 |
| SUPPORT2 | 30 |
| METAL | 28 |
| TEKGREN5 | 26 |
| ASHLEY2 | 25 |
| SLIME16 | 25 |
| TEKGREN2 | 20 |
| DOORSTOP | 18 |
| FLAT19 | 17 |
| GRAY5 | 14 |
| STARG3 | 12 |
| FLAT18 | 10 |
| ASHLEY6 | 9 |
| ASHLEY1 | 8 |
| DOORTRAK | 8 |
| LITE5 | 8 |
| TLITE6_6 | 8 |
| SLIME15 | 7 |
| ASHLEY9 | 6 |
| BROWN96 | 6 |
| FLOOR3_3 | 6 |
| F_SKY1 | 5 |
| FLoor5_1 | 5 |
| FLOOR5_1 | 5 |
| ASHLEY1B | 4 |
| ASHLEY4 | 4 |
| BIGDOOR4 | 4 |
| DOOR3 | 4 |
| FLAT1 | 4 |
| FLAT23 | 4 |
| shipwin | 4 |
| SHIPWIN | 4 |
| STEP4 | 4 |
| TEKWALL4 | 4 |
| ZZZFACE8 | 4 |
| FLAT14 | 3 |
| FLAT17 | 3 |
| FWATER1 | 3 |
| 1MESSAG | 2 |
| CEIL5_2 | 2 |
| GATE3 | 2 |
| ROMERO | 2 |
| slime15 | 2 |
| slime16 | 2 |
| 0MESSAG | 1 |
| CEIL5_1 | 1 |
| COMPSTA1 | 1 |
| COMPSTA2 | 1 |
| FLOOR4_6 | 1 |
| METAL2 | 1 |
| TLITE6_5 | 1 |
