doom vanilla_or_boom 16 monsters 22 items 2 image(s)

AI Analysis

This map from BELLA II, designed for ZDoom 2.0, features a diverse thematic range including base, hellish, and spaceship environments. Combat incorporates stealth enemies and unexpected tricks, contributing to a challenging experience with varied enemy types. The progression is nonlinear with multiple secret levels and uses Boom features, demanding careful exploration and tactical play in a large, complex layout.

Tags
challenge_maplarge_scalemixed_themenonlinearstealth_enemieszdookm_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Paul Corfiatis and Chris Hansen
Teleportsyes
Keys
Secret Exitno
Things56
Linedefs493
Sidedefs739
Vertices530
Sectors58
Segs860
SSectors286
Nodes285
UV monsters16
HMP monsters12
HTR monsters8
UV items22
HMP items22
HTR items22
chaingun_guy8
mancubus6
shotgun_guy2
shells15
medikit3
shell_box2
blue_armor1
super_shotgun1
ASHLEY5128
GRAY548
FLAT437
GRAY136
GRAY431
GRAY731
ASHLEY1229
LITE328
FLOOR0_321
BROWN9615
FLAT314
STEP114
STEP49
COMPBLUE8
METAL8
MODWALL48
FLAT197
COMHUGE5
ASHGRID4
COMP014
EXITSIGN4
F_SKY14
GATE44
SUPPORT24
ASHGBLL3
ASHGBLR3
FLAT183
FLAT23
GRAYBIG3
TLITE6_53
CEIL5_22
CRATOP12
DOORTRAK2
FLAT202
MODWALL32
SPCDOOR12
CEIL3_51
FLAT11
FLAT141
SW1COMM1

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.