doom vanilla_or_boom 62 monsters 70 items 2 image(s)
AI Analysis
This ZDoom map opens the BELLA II megaWAD, featuring a varied theme with bases, hellish, and spaceship elements. Combat involves stealth enemies and surprise tactics, requiring moderate skill. Resources and progression balance a typical medium-length experience with Boom features and new monsters enhancing challenge within mostly linear or semi-linear layouts.
Tags
boom_compatiblemedium_lengthmixed_thememoderatestealth_enemieszdoom
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Paul Corfiatis and Chris Hansen |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | yes |
| Things | 185 |
| Linedefs | 1473 |
| Sidedefs | 2348 |
| Vertices | 1548 |
| Sectors | 161 |
| Segs | 2693 |
| SSectors | 884 |
| Nodes | 883 |
| UV monsters | 62 |
| HMP monsters | 42 |
| HTR monsters | 24 |
| UV items | 70 |
| HMP items | 70 |
| HTR items | 70 |
| shotgun_guy | 23 |
| demon | 16 |
| zombieman | 12 |
| chaingun_guy | 5 |
| revenant | 3 |
| baron | 1 |
| cacodemon | 1 |
| lost_soul | 1 |
| armor_bonus | 30 |
| stimpack | 14 |
| ammo_clip | 4 |
| medikit | 4 |
| shell_box | 3 |
| shells | 3 |
| ammo_box | 2 |
| cell_pack | 2 |
| backpack | 1 |
| berserk | 1 |
| blue_armor | 1 |
| chainsaw | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| METAL | 534 |
| GRAY7 | 358 |
| COMPBLUE | 132 |
| TEKWALL4 | 93 |
| LITE5 | 70 |
| FLOOR0_3 | 65 |
| SPACEW4 | 64 |
| DOORSTOP | 44 |
| FLAT18 | 40 |
| GRAY1 | 35 |
| DOORTRAK | 32 |
| SILVER1 | 32 |
| STARTAN2 | 32 |
| GRAY4 | 30 |
| SUPPORT2 | 30 |
| FLAT20 | 28 |
| SHAWN2 | 24 |
| FLAT3 | 21 |
| LITE3 | 19 |
| METAL2 | 17 |
| COMPSPAN | 16 |
| NUKE24 | 16 |
| BIGDOOR1 | 15 |
| STEP1 | 15 |
| CEIL5_2 | 14 |
| GRAYBIG | 14 |
| FLAT17 | 13 |
| FLAT4 | 13 |
| SLIME16 | 13 |
| FLAT14 | 12 |
| GSTSATYR | 12 |
| STARGR1 | 11 |
| ASHCOMP1 | 10 |
| EXITSIGN | 10 |
| SPCDOOR3 | 10 |
| STARGR2 | 10 |
| SUPPORT3 | 10 |
| CEIL5_1 | 9 |
| SLIME15 | 9 |
| SPACEW3 | 9 |
| ASHWALL2 | 8 |
| DOORRED | 8 |
| F_SKY1 | 8 |
| FLAT19 | 8 |
| GSTONE1 | 8 |
| SHIPWIN | 8 |
| CONS1_5 | 7 |
| EXITDOOR | 6 |
| FLOOR4_8 | 6 |
| SLOPPY1 | 6 |
| SLOPPY2 | 6 |
| BFALL1 | 5 |
| CEIL3_5 | 5 |
| COMHUGE | 5 |
| FLAT23 | 5 |
| ROCKRED1 | 5 |
| DOORBLU | 4 |
| GATE4 | 4 |
| STEP4 | 4 |
| TLITE6_1 | 4 |
| TLITE6_5 | 4 |
| CEIL3_3 | 3 |
| DOORYEL | 3 |
| BLOOD1 | 2 |
| COMPWERD | 2 |
| DOOR3 | 2 |
| FLAT22 | 2 |
| METAL3 | 2 |
| METAL5 | 2 |
| NUKAGE1 | 2 |
| RROCK01 | 2 |
| TLITE6_6 | 2 |
| ZZWOLF9 | 2 |
| ASHLEY5 | 1 |
| CEIL1_2 | 1 |
| COMPSTA1 | 1 |
| COMPTALL | 1 |
| CONS1_1 | 1 |
| CONS1_7 | 1 |
| FLAT1 | 1 |
| FLAT2 | 1 |
| STEP6 | 1 |
| SW1CMT | 1 |
| SW1COMM | 1 |
| SW1COMP | 1 |
| SW1GARG | 1 |
| SW1HOT | 1 |
| SW1MET2 | 1 |
| ZELDOOR | 1 |
