doom vanilla_or_boom 69 monsters 21 items 2 image(s)
AI Analysis
The map features a mix of environments from base complexes to hellish and spaceship themes, leveraging ZDoom's advanced features like stealth enemies. Combat includes unpredictable enemy tricks and encounters with unique foes such as a floating Romero head. Expect a moderately challenging single map with diverse layouts and resource balance, designed for players familiar with ZDoom mechanics and enhanced difficulty.
Tags
challenge_mapmedium_lengthmixed_themestealth_enemieszdoom
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Paul Corfiatis and Chris Hansen |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | yes |
| Things | 166 |
| Linedefs | 1275 |
| Sidedefs | 1919 |
| Vertices | 1317 |
| Sectors | 149 |
| Segs | 2157 |
| SSectors | 665 |
| Nodes | 664 |
| UV monsters | 66 |
| HMP monsters | 51 |
| HTR monsters | 34 |
| UV items | 21 |
| HMP items | 21 |
| HTR items | 21 |
| shotgun_guy | 21 |
| demon | 20 |
| imp | 8 |
| chaingun_guy | 7 |
| cacodemon | 5 |
| zombieman | 3 |
| arachnotron | 1 |
| archvile | 1 |
| baron | 1 |
| hell_knight | 1 |
| mancubus | 1 |
| shells | 6 |
| medikit | 4 |
| ammo_box | 3 |
| chaingun | 2 |
| shell_box | 2 |
| chainsaw | 1 |
| green_armor | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| SHAWN2 | 270 |
| GRAY4 | 143 |
| GRAY1 | 136 |
| SUPPORT2 | 104 |
| FLAT9 | 58 |
| BLAKWAL1 | 38 |
| FLAT18 | 38 |
| LITE5 | 37 |
| ICKWALL1 | 36 |
| LITE3 | 35 |
| CEIL5_1 | 33 |
| COMPSPAN | 30 |
| DOORSTOP | 30 |
| STARTAN2 | 29 |
| METAL | 26 |
| ASHCOMP1 | 24 |
| FLAT14 | 23 |
| DOORTRAK | 22 |
| FLAT20 | 21 |
| TLITE6_5 | 21 |
| STEP1 | 20 |
| COMPBLUE | 18 |
| STARTAN3 | 18 |
| FLAT19 | 13 |
| GRAYBIG | 13 |
| STEP4 | 13 |
| SILVER3 | 12 |
| SPCDOOR3 | 12 |
| FLAT17 | 11 |
| ASHGRID3 | 10 |
| EXITSIGN | 10 |
| FLAT23 | 10 |
| TLITE6_6 | 10 |
| CEIL5_2 | 9 |
| BIGDOOR2 | 8 |
| BLAKWAL2 | 8 |
| COMPTALL | 8 |
| CRATELIT | 8 |
| CRATINY | 8 |
| GRAY2 | 8 |
| ZZWOLF10 | 8 |
| EXITDOOR | 6 |
| MODWALL3 | 6 |
| SPACEW3 | 6 |
| ASHCOMPB | 5 |
| ASHCOMPT | 5 |
| ASHLEY12 | 4 |
| COMPSTA1 | 4 |
| CRATE1 | 4 |
| CRATOP1 | 4 |
| DOORBLU | 4 |
| F_SKY1 | 4 |
| GRAY5 | 4 |
| SUPPORT3 | 4 |
| ASHLEY10 | 3 |
| CEIL3_5 | 3 |
| CRATOP2 | 3 |
| FLOOR4_8 | 3 |
| FWATER1 | 3 |
| SHAWN1 | 3 |
| BIGDOOR1 | 2 |
| COMP01 | 2 |
| CONS1_7 | 2 |
| DOORRED | 2 |
| DOORYEL | 2 |
| FIRELAV2 | 2 |
| FLAT1 | 2 |
| FLAT2 | 2 |
| FLOOR0_3 | 2 |
| FLOOR1_6 | 2 |
| ICKWALL5 | 2 |
| LITEBLU1 | 2 |
| METAL3 | 2 |
| SHIPWIN | 2 |
| SLIME15 | 2 |
| SPCDOOR2 | 2 |
| SW1GRAY | 2 |
| ZDOORF1 | 2 |
| ZZWOLF11 | 2 |
| ZZWOLF12 | 2 |
| ASHLEY11 | 1 |
| CONS1_5 | 1 |
| FLAT4 | 1 |
| FLOOR4_5 | 1 |
| ICKWALL2 | 1 |
| METAL2 | 1 |
| PLAT1 | 1 |
| SILVER1 | 1 |
| SLIME16 | 1 |
| SW1COMM | 1 |
| SW2EXIT | 1 |
| TLITE6_1 | 1 |
