doom vanilla_or_boom 75 monsters 65 items 2 image(s)

AI Analysis

This map is part of a medium-length, mixed-theme megawad featuring base, hellish, and spaceship environments. It includes new enemy types with stealth mechanics and unpredictable behaviors, increasing difficulty with a moderately challenging combat balance. The progression is nonlinear with multiple secret levels, utilizing ZDoom and Boom features without scripting. Players encounter varied map styles requiring tactical approaches and exploration.

Tags
boom_compatiblehardmedium_lengthmixed_themenonlinearstealth_enemieszdoom

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Paul Corfiatis and Chris Hansen
Teleportsyes
Keysyellow
Secret Exitno
Things209
Linedefs1147
Sidedefs1636
Vertices1134
Sectors198
Segs1856
SSectors566
Nodes565
UV monsters71
HMP monsters58
HTR monsters46
UV items63
HMP items59
HTR items61
imp15
demon14
chaingun_guy9
hell_knight9
revenant9
cacodemon6
lost_soul4
shotgun_guy3
archvile2
baron2
mancubus1
pain_elemental1
health_bonus17
armor_bonus12
ammo_box9
cell_pack5
medikit4
shell_box4
stimpack3
cell2
backpack1
bfg90001
blue_armor1
chaingun1
chainsaw1
green_armor1
plasma_rifle1
shells1
soulsphere1
STONE6220
METAL1204
ROCK2151
FLOOR5_387
STEP479
BROWN171
BRICK170
BROWN9658
CEIL5_253
CEIL5_146
F_SKY137
GRNROCK33
RROCK0325
SUPPORT224
DOORTRAK22
RROCK0922
ASHWALL319
FLOOR4_819
BRICK718
LITEBLU418
ASHWALL617
RROCK1016
WOODMET116
TEKWALL413
GATE311
FLAT2010
LITE310
DOOR19
ICKWALL18
STONE8
LAVA47
DBRAIN46
EXITDOOR6
FLAT196
ICKWALL26
ASHWALL45
BIGDOOR35
TLITE6_55
BLAKWAL14
DOORYEL4
EXITSIGN4
FLAT5_44
METAL4
FLOOR0_13
FLOOR5_23
SHAWN23
SUPPORT33
ASHWALL22
COMPSTA12
COMPTALL2
MIDGRATE2
RROCK162
RROCK192
SLADWALL2
STEP22
STONE72
CEIL1_21
COMPSTA21
DEM1_51
FLOOR5_11
MFLR8_21
SKINSCAB1
STEP51
SW1BRN21
SW1COMM1
SW1STON61
SW2ROCK1
SW2STON61

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