doom vanilla_or_boom 48 monsters 51 items 2 image(s)
AI Analysis
BELLA II offers 35 diverse levels plus 5 secret stages featuring varied themes from bases to hellish and spaceship environments. Combat includes stealth enemies and unique opponents like floating Romero heads, providing a challenging experience notable for surprise tactics and Boom features. The map progression is mostly linear with new gameplay challenges tailored for ZDoom with an overall high difficulty.
Tags
boom_compatiblehardmedium_lengthmixed_themestealth_enemieszdoom_only
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Paul Corfiatis and Chris Hansen |
| Teleports | no |
| Keys | red_skull, yellow_skull |
| Secret Exit | no |
| Things | 128 |
| Linedefs | 1314 |
| Sidedefs | 1957 |
| Vertices | 1347 |
| Sectors | 166 |
| Segs | 2234 |
| SSectors | 670 |
| Nodes | 669 |
| UV monsters | 48 |
| HMP monsters | 36 |
| HTR monsters | 25 |
| UV items | 51 |
| HMP items | 51 |
| HTR items | 51 |
| demon | 10 |
| cacodemon | 9 |
| chaingun_guy | 9 |
| imp | 6 |
| spectre | 5 |
| mancubus | 3 |
| baron | 2 |
| revenant | 2 |
| archvile | 1 |
| shotgun_guy | 1 |
| cell | 20 |
| ammo_box | 5 |
| medikit | 4 |
| shells | 4 |
| shell_box | 3 |
| stimpack | 3 |
| plasma_rifle | 2 |
| super_shotgun | 2 |
| berserk | 1 |
| bfg9000 | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| megasphere | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| METAL | 330 |
| SP_HOT1 | 276 |
| MARBLE3 | 227 |
| SUPPORT3 | 170 |
| FLOOR6_1 | 66 |
| CEIL5_2 | 62 |
| SKSNAKE2 | 36 |
| MARBGRAY | 33 |
| SFLR6_1 | 32 |
| SPACEW4 | 32 |
| GSTONE1 | 28 |
| MFLR8_3 | 26 |
| FIREWALA | 21 |
| BIGDOOR6 | 20 |
| MFLR8_2 | 20 |
| BRICK10 | 18 |
| DOORRED2 | 18 |
| DOORTRAK | 18 |
| EXITDOOR | 18 |
| MARBLE2 | 18 |
| SW1GARG | 17 |
| LITE5 | 16 |
| DEM1_6 | 14 |
| FLAT10 | 14 |
| STEP5 | 14 |
| FLOOR7_2 | 13 |
| SP_FACE1 | 12 |
| TLITE6_6 | 12 |
| ROCKRED1 | 11 |
| DOORSTOP | 10 |
| SFLR6_4 | 10 |
| WOODMET2 | 9 |
| EXITSIGN | 8 |
| REDWALL | 8 |
| SLIME16 | 8 |
| STARTAN2 | 8 |
| WOODMET4 | 8 |
| FIRELAVA | 7 |
| FLAT5_2 | 7 |
| LAVA1 | 7 |
| LITE3 | 7 |
| SW1SATYR | 7 |
| WOOD1 | 7 |
| DOORYEL2 | 6 |
| FLOOR1_6 | 6 |
| MARBFACE | 6 |
| SKSNAKE1 | 6 |
| WOODMET1 | 6 |
| SW2LION | 5 |
| BRICK1 | 4 |
| FIRELAV2 | 4 |
| FLAT20 | 4 |
| FLOOR4_1 | 4 |
| SW1LION | 4 |
| COMPBLUE | 3 |
| CRATOP2 | 3 |
| F_SKY1 | 3 |
| FLOOR7_1 | 3 |
| GSTGARG | 3 |
| MARBLE1 | 3 |
| RROCK10 | 3 |
| SLIME13 | 3 |
| BIGDOOR7 | 2 |
| CEIL5_1 | 2 |
| DOOR3 | 2 |
| FIREMAG1 | 2 |
| FIREWALL | 2 |
| GATE3 | 2 |
| SW1GSTON | 2 |
| TLITE6_5 | 2 |
| CEIL3_5 | 1 |
| FLAT14 | 1 |
| FLOOR1_7 | 1 |
| FLOOR4_8 | 1 |
| SP_ROCK1 | 1 |
| STEP1 | 1 |
| SW1HOT | 1 |
| SW1MET2 | 1 |
| SW1WDMET | 1 |
| SW2SATYR | 1 |
| SW2SKIN | 1 |
| TLITE6_4 | 1 |
