doom vanilla_or_boom 48 monsters 51 items 2 image(s)

AI Analysis

BELLA II offers 35 diverse levels plus 5 secret stages featuring varied themes from bases to hellish and spaceship environments. Combat includes stealth enemies and unique opponents like floating Romero heads, providing a challenging experience notable for surprise tactics and Boom features. The map progression is mostly linear with new gameplay challenges tailored for ZDoom with an overall high difficulty.

Tags
boom_compatiblehardmedium_lengthmixed_themestealth_enemieszdoom_only

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Paul Corfiatis and Chris Hansen
Teleportsno
Keysred_skull, yellow_skull
Secret Exitno
Things128
Linedefs1314
Sidedefs1957
Vertices1347
Sectors166
Segs2234
SSectors670
Nodes669
UV monsters48
HMP monsters36
HTR monsters25
UV items51
HMP items51
HTR items51
demon10
cacodemon9
chaingun_guy9
imp6
spectre5
mancubus3
baron2
revenant2
archvile1
shotgun_guy1
cell20
ammo_box5
medikit4
shells4
shell_box3
stimpack3
plasma_rifle2
super_shotgun2
berserk1
bfg90001
chaingun1
chainsaw1
green_armor1
megasphere1
rocket_launcher1
shotgun1
METAL330
SP_HOT1276
MARBLE3227
SUPPORT3170
FLOOR6_166
CEIL5_262
SKSNAKE236
MARBGRAY33
SFLR6_132
SPACEW432
GSTONE128
MFLR8_326
FIREWALA21
BIGDOOR620
MFLR8_220
BRICK1018
DOORRED218
DOORTRAK18
EXITDOOR18
MARBLE218
SW1GARG17
LITE516
DEM1_614
FLAT1014
STEP514
FLOOR7_213
SP_FACE112
TLITE6_612
ROCKRED111
DOORSTOP10
SFLR6_410
WOODMET29
EXITSIGN8
REDWALL8
SLIME168
STARTAN28
WOODMET48
FIRELAVA7
FLAT5_27
LAVA17
LITE37
SW1SATYR7
WOOD17
DOORYEL26
FLOOR1_66
MARBFACE6
SKSNAKE16
WOODMET16
SW2LION5
BRICK14
FIRELAV24
FLAT204
FLOOR4_14
SW1LION4
COMPBLUE3
CRATOP23
F_SKY13
FLOOR7_13
GSTGARG3
MARBLE13
RROCK103
SLIME133
BIGDOOR72
CEIL5_12
DOOR32
FIREMAG12
FIREWALL2
GATE32
SW1GSTON2
TLITE6_52
CEIL3_51
FLAT141
FLOOR1_71
FLOOR4_81
SP_ROCK11
STEP11
SW1HOT1
SW1MET21
SW1WDMET1
SW2SATYR1
SW2SKIN1
TLITE6_41

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