doom vanilla_or_boom 14 monsters 22 items 2 image(s)

AI Analysis

This map is part of a large ZDoom-only megawad featuring diverse themes from bases to hellish and spaceship environments. Combat includes stealth enemies and unpredictable new monsters, emphasizing moderate challenge with usage of ZDoom-exclusive mechanics. The layout tends toward linear progression with varied level styles and no scripting present, focusing on exploration and tactical engagements.

Tags
linearmixed_thememoderatestealth_enemieszdoom_features

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Paul Corfiatis and Chris Hansen
Teleportsyes
Keysred
Secret Exitno
Things49
Linedefs263
Sidedefs361
Vertices276
Sectors37
Segs420
SSectors129
Nodes128
UV monsters14
HMP monsters13
HTR monsters10
UV items22
HMP items22
HTR items22
shotgun_guy6
chaingun_guy2
spider_mastermind2
zombieman2
cacodemon1
hell_knight1
shell_box10
shells2
super_shotgun2
berserk1
bfg90001
chaingun1
chainsaw1
plasma_rifle1
rocket_launcher1
shotgun1
soulsphere1
BIGBRIK242
STARGR137
BLAKWAL226
METAL23
DOORSTOP22
SFALL116
NUKE2414
CEIL3_512
PANEL610
COMPTALL9
FLOOR0_39
SW2LION8
FLAT5_47
STEPTOP7
CEIL5_16
LITE56
STONE26
SUPPORT26
CEIL5_25
DOORTRAK5
FLAT145
NUKAGE15
STONE45
DOORRED4
F_SKY14
FLAT204
LITE34
MIDGRATE4
SILVER14
SPCDOOR24
BIGBRIK13
FLOOR4_83
STEP43
BIGDOOR52
COMPSTA22
FLAT232
FLAT5_22
FLOOR6_22
RROCK142
STARTAN22
TLITE6_62
WOODMET12
CEIL4_11
FLAT11
STEP21
STEP51
SUPPORT31
SW1MET21
TLITE6_11
WOOD11

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