doom vanilla_or_boom 52 monsters 47 items 2 image(s)
AI Analysis
BELLA II features 35 diverse maps plus 5 secret levels spanning themes from bases to hellish and spaceship environments. Combat is challenging and stealth-oriented with new enemy types like the Spectre and a floating Romero head, emphasizing tactical play over brute force. The map progression is nonlinear with multiple styles and employs ZDoom features, requiring ZDoom 2.0 for full experience.
Tags
boom_compatiblehardmedium_lengthmixed_themestealth_enemieszdoxm_features
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Paul Corfiatis and Chris Hansen |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 241 |
| Linedefs | 814 |
| Sidedefs | 1148 |
| Vertices | 903 |
| Sectors | 97 |
| Segs | 1329 |
| SSectors | 439 |
| Nodes | 438 |
| UV monsters | 52 |
| HMP monsters | 45 |
| HTR monsters | 38 |
| UV items | 47 |
| HMP items | 47 |
| HTR items | 47 |
| shotgun_guy | 14 |
| cacodemon | 6 |
| imp | 6 |
| archvile | 4 |
| baron | 4 |
| demon | 4 |
| pain_elemental | 4 |
| chaingun_guy | 3 |
| hell_knight | 3 |
| mancubus | 2 |
| revenant | 1 |
| zombieman | 1 |
| shells | 17 |
| ammo_clip | 10 |
| cell | 8 |
| ammo_box | 3 |
| medikit | 3 |
| shell_box | 2 |
| chaingun | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| super_shotgun | 1 |
| CRATINY | 80 |
| FIREBLU1 | 47 |
| COMPBLUE | 38 |
| BROWN1 | 36 |
| METAL | 35 |
| WOODMET2 | 32 |
| CRATOP1 | 31 |
| ICKWALL4 | 30 |
| REDWALL | 30 |
| SUPPORT3 | 30 |
| BRICK11 | 28 |
| SP_FACE2 | 25 |
| CRATELIT | 24 |
| FLAT14 | 22 |
| MFLR8_3 | 21 |
| DOORYEL | 20 |
| BFALL1 | 18 |
| CEMENT9 | 18 |
| NUKE24 | 18 |
| SUPPORT2 | 18 |
| ZIMMER8 | 17 |
| ASHWALL7 | 16 |
| COMPSPAN | 16 |
| MARBGRAY | 16 |
| PLAT1 | 16 |
| TEKWALL4 | 15 |
| CRATE1 | 14 |
| GSTVINE2 | 14 |
| SHAWN2 | 13 |
| STONE7 | 13 |
| ROCK4 | 12 |
| STUCCO | 12 |
| CRATE2 | 10 |
| FIREWALL | 10 |
| FLAT5_3 | 10 |
| STARTAN3 | 10 |
| GRAYVINE | 9 |
| BROWN144 | 8 |
| CEIL4_1 | 8 |
| DOORSTOP | 8 |
| MODWALL4 | 8 |
| SHAWN1 | 8 |
| SILVER1 | 8 |
| TLITE6_6 | 8 |
| ZIMMER7 | 8 |
| ZZWOLF9 | 8 |
| CEIL4_3 | 7 |
| FLAT20 | 7 |
| ZZWOLF2 | 7 |
| BLAKWAL1 | 6 |
| BROVINE2 | 6 |
| DOORRED | 6 |
| DOORTRAK | 6 |
| F_SKY1 | 6 |
| SKSNAKE1 | 6 |
| BRICK7 | 5 |
| GSTVINE1 | 5 |
| SILVER2 | 5 |
| SP_ROCK1 | 5 |
| ZDOORF1 | 5 |
| COMPWERD | 4 |
| CRACKLE4 | 4 |
| DOOR1 | 4 |
| DOORBLU | 4 |
| FLOOR4_8 | 4 |
| LITEBLU4 | 4 |
| MARBLE1 | 4 |
| MODWALL3 | 4 |
| PANBOOK | 4 |
| ROCK2 | 4 |
| SHIPWIN | 4 |
| STEP1 | 4 |
| SW2LION | 4 |
| WOOD10 | 4 |
| WOOD12 | 4 |
| ZZZFACE5 | 4 |
| CEIL3_4 | 3 |
| CEIL5_2 | 3 |
| CRATOP2 | 3 |
| EXITSTON | 3 |
| FLAT19 | 3 |
| FLAT23 | 3 |
| FLAT4 | 3 |
| FLAT5_2 | 3 |
| FLOOR7_2 | 3 |
| RROCK20 | 3 |
| CEIL3_1 | 2 |
| CEIL3_5 | 2 |
| CEIL4_2 | 2 |
| FLAT10 | 2 |
| FLAT5_5 | 2 |
| FLOOR1_6 | 2 |
| FLOOR4_1 | 2 |
| GATE1 | 2 |
| GATE4 | 2 |
| GRAY4 | 2 |
| GRAY5 | 2 |
| LITE5 | 2 |
| RROCK03 | 2 |
| SFLR6_1 | 2 |
| SKINLOW | 2 |
| SLIME05 | 2 |
| SW1GARG | 2 |
| WOOD8 | 2 |
| WOODMET1 | 2 |
| ZZWOLF4 | 2 |
| BIGDOOR1 | 1 |
| BLOOD1 | 1 |
| CEIL1_3 | 1 |
| CEIL3_2 | 1 |
| COMPSTA1 | 1 |
| COMPSTA2 | 1 |
| DOOR3 | 1 |
| FLAT1_1 | 1 |
| FLAT5_6 | 1 |
| floor7_2 | 1 |
| LAVA1 | 1 |
| MARBFACE | 1 |
| MFLR8_4 | 1 |
| RROCK01 | 1 |
| SFLR6_4 | 1 |
| STEP5 | 1 |
| SW2SKIN | 1 |
| TLITE6_5 | 1 |
| ZELDOOR | 1 |
