doom vanilla_or_boom 9 monsters 28 items 2 image(s)
AI Analysis
This ZDoom map set features 35 levels plus 5 secret maps with varied themes including bases, hellish areas, and spaceships. Combat emphasizes stealth enemies and unique foes like Spectres and floating Romero heads, offering challenging, unpredictable encounters. The map progression supports an episode menu with practice levels and Boom features, demanding solid skills and resource management for a hard difficulty experience.
Tags
boom_compatiblehardmedium_lengthmixed_themestealth_enemieszdoom_features
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Paul Corfiatis and Chris Hansen |
| Teleports | no |
| Keys | blue_skull |
| Secret Exit | yes |
| Things | 58 |
| Linedefs | 351 |
| Sidedefs | 522 |
| Vertices | 348 |
| Sectors | 19 |
| Segs | 615 |
| SSectors | 190 |
| Nodes | 189 |
| UV monsters | 9 |
| HMP monsters | 9 |
| HTR monsters | 9 |
| UV items | 28 |
| HMP items | 28 |
| HTR items | 28 |
| chaingun_guy | 5 |
| baron | 4 |
| shells | 18 |
| ammo_box | 1 |
| cell_pack | 1 |
| chaingun | 1 |
| invisibility | 1 |
| plasma_rifle | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| shell_box | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| BRICK12 | 68 |
| WOODMET1 | 52 |
| BIGBRIK2 | 48 |
| WOODMET2 | 48 |
| SKSNAKE2 | 47 |
| WOOD8 | 47 |
| FIRELAV2 | 24 |
| METAL | 10 |
| STARTAN2 | 10 |
| F_SKY1 | 9 |
| SFLR6_4 | 9 |
| MARBFAC3 | 8 |
| DOORBLU2 | 4 |
| EXITSIGN | 4 |
| FLOOR4_5 | 4 |
| RROCK19 | 3 |
| SHAWN2 | 3 |
| BIGDOOR4 | 2 |
| DOORTRAK | 2 |
| EXITSTON | 2 |
| FLAT20 | 2 |
| FLAT5_5 | 2 |
| FLOOR6_1 | 2 |
| GATE4 | 2 |
| SUPPORT2 | 2 |
| ASHWALL4 | 1 |
| CEIL5_1 | 1 |
| CEIL5_2 | 1 |
| FLAT1 | 1 |
| FLOOR4_8 | 1 |
| FLOOR7_2 | 1 |
| STEP6 | 1 |
| SW1COMM | 1 |
