doom vanilla_or_boom 47 monsters 32 items 2 image(s)
AI Analysis
BELLA II offers 35 varied maps plus 5 stunning secret levels featuring diverse themes from bases to hellish and spaceship environments. The combat involves stealth enemies and unique foes like Spectres and floating Romero heads, creating moderate difficulty with a mix of challenge styles. Progression is generally nonlinear with Boom-format features and plentiful resources, tailored for ZDoom 2.0 players seeking complex, atmospheric gameplay without scripting.
Tags
ammo_plentifulboom_compatiblemedium_lengthmixed_thememoderatenonlinearstealth_enemieszdoom
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Paul Corfiatis and Chris Hansen |
| Teleports | yes |
| Keys | blue_skull |
| Secret Exit | no |
| Things | 154 |
| Linedefs | 733 |
| Sidedefs | 965 |
| Vertices | 627 |
| Sectors | 60 |
| Segs | 999 |
| SSectors | 288 |
| Nodes | 287 |
| UV monsters | 47 |
| HMP monsters | 37 |
| HTR monsters | 22 |
| UV items | 32 |
| HMP items | 32 |
| HTR items | 32 |
| lost_soul | 15 |
| demon | 14 |
| cacodemon | 7 |
| chaingun_guy | 5 |
| archvile | 2 |
| baron | 2 |
| shotgun_guy | 2 |
| shells | 14 |
| ammo_clip | 7 |
| medikit | 3 |
| ammo_box | 2 |
| shell_box | 2 |
| blue_armor | 1 |
| chainsaw | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| ROCK2 | 141 |
| BIGBRIK1 | 126 |
| SUPPORT3 | 63 |
| WOODMET2 | 54 |
| METAL | 46 |
| GSTVINE1 | 43 |
| BRICK6 | 42 |
| SP_HOT1 | 28 |
| SP_FACE2 | 22 |
| PIPE1 | 20 |
| BIGDOOR1 | 18 |
| GSTONE1 | 18 |
| WOOD8 | 16 |
| F_SKY1 | 15 |
| BRWINDOW | 14 |
| CEIL5_2 | 14 |
| MARBGRAY | 12 |
| REDWALL | 12 |
| FLOOR3_3 | 11 |
| MFLR8_4 | 11 |
| STARTAN2 | 11 |
| GRNROCK | 10 |
| LITE5 | 10 |
| MIDBARS1 | 10 |
| DOORSTOP | 8 |
| DOORTRAK | 8 |
| FLOOR5_4 | 8 |
| LITE3 | 8 |
| MIDBARS3 | 8 |
| SUPPORT2 | 8 |
| FLOOR1_7 | 5 |
| FLOOR7_1 | 5 |
| RROCK17 | 5 |
| STEP1 | 5 |
| TLITE6_6 | 5 |
| BIGDOOR6 | 4 |
| DOORBLU2 | 4 |
| EXITSIGN | 4 |
| FLAT5_3 | 4 |
| FLOOR7_2 | 4 |
| SW2LION | 4 |
| BLOOD1 | 3 |
| EXITDOOR | 3 |
| FLAT20 | 3 |
| SW1MET2 | 3 |
| SW1ROCK | 3 |
| BFALL1 | 2 |
| BIGDOOR7 | 2 |
| CEIL3_5 | 2 |
| CEIL4_1 | 2 |
| FLOOR4_8 | 2 |
| FLOOR5_3 | 2 |
| GSTGARG | 2 |
| METAL5 | 2 |
| ROCK3 | 2 |
| STEP2 | 2 |
| SW1EXIT | 2 |
| WOODMET4 | 2 |
| CEIL5_1 | 1 |
| COMPSTA1 | 1 |
| COMPSTA2 | 1 |
| DEM1_1 | 1 |
| DEM1_2 | 1 |
| DEM1_3 | 1 |
| DEM1_4 | 1 |
| FLAT3 | 1 |
| RROCK14 | 1 |
| SPCDOOR3 | 1 |
