doom vanilla_or_boom 16 monsters 24 items 2 image(s)
AI Analysis
The map features diverse environments ranging from base to hellish and spaceship themes, with strong use of ZDoom-specific features including stealth enemies and unique monsters. Combat is challenging, emphasizing tactical engagement with occasional surprises from new foes like floating Romero heads and Spectres. Progression is likely nonlinear with secret areas and some Boom-compatible elements, suited for players seeking a medium-length, varied, and difficult experience.
Tags
boom_compatiblechallenge_mapmedium_lengthmixed_themestealth_enemieszdoom
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Paul Corfiatis and Chris Hansen |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 102 |
| Linedefs | 585 |
| Sidedefs | 780 |
| Vertices | 524 |
| Sectors | 56 |
| Segs | 830 |
| SSectors | 236 |
| Nodes | 235 |
| UV monsters | 16 |
| HMP monsters | 12 |
| HTR monsters | 9 |
| UV items | 24 |
| HMP items | 24 |
| HTR items | 24 |
| baron | 8 |
| chaingun_guy | 6 |
| mancubus | 2 |
| shells | 14 |
| shell_box | 3 |
| medikit | 2 |
| backpack | 1 |
| blue_armor | 1 |
| invulnerability | 1 |
| megasphere | 1 |
| super_shotgun | 1 |
| BSTONE2 | 190 |
| WOOD9 | 78 |
| MARBGRAY | 64 |
| METAL | 40 |
| SUPPORT3 | 32 |
| RROCK12 | 26 |
| WOOD8 | 26 |
| MIDGRATE | 22 |
| STARTAN2 | 22 |
| BIGBRIK1 | 16 |
| MARBFACE | 14 |
| MIDBRN1 | 14 |
| MIDSPACE | 12 |
| F_SKY1 | 11 |
| BRICK10 | 10 |
| RROCK10 | 10 |
| WOODMET1 | 10 |
| SLIME13 | 9 |
| BRONZE3 | 8 |
| DOORSTOP | 8 |
| FIRELAV2 | 8 |
| MARBFAC3 | 8 |
| RROCK13 | 8 |
| ZIMMER5 | 8 |
| ROCK3 | 7 |
| BSTONE3 | 6 |
| CEIL5_2 | 6 |
| DOORTRAK | 6 |
| WOODMET2 | 6 |
| REDWALL | 5 |
| BIGDOOR6 | 4 |
| CEIL3_3 | 4 |
| DOORBLU | 4 |
| DOORRED | 4 |
| DOORYEL | 4 |
| EXITSIGN | 4 |
| MARBFAC2 | 4 |
| MFLR8_2 | 4 |
| RROCK09 | 4 |
| CEIL3_5 | 3 |
| FLOOR4_8 | 3 |
| FLOOR7_2 | 3 |
| STEP6 | 3 |
| BROWN1 | 2 |
| CEIL1_2 | 2 |
| EXITDOOR | 2 |
| FLAT5_3 | 2 |
| FLOOR7_1 | 2 |
| GATE2 | 2 |
| RROCK16 | 2 |
| TLITE6_6 | 2 |
| CEIL5_1 | 1 |
| DEM1_1 | 1 |
| DEM1_2 | 1 |
| DEM1_3 | 1 |
| DEM1_4 | 1 |
| FLAT10 | 1 |
| FLAT20 | 1 |
| FLOOR6_1 | 1 |
| FWATER1 | 1 |
| SW1BRN2 | 1 |
| SW1MET2 | 1 |
| SW2GARG | 1 |
| TANROCK4 | 1 |
| WOODMET3 | 1 |
| WOODMET4 | 1 |
