doom vanilla_or_boom 21 monsters 35 items 2 image(s)
AI Analysis
This map features a mix of environmental styles including base, hellish, and spaceship themes, utilizing ZDoom-specific features like stealth enemies. Combat involves varied challenges with unexpected enemy behaviors such as a floating Romero head and spectres, leading to a hard difficulty level. The map progression likely involves key hunts and nonlinear elements, with a medium length and use of Boom features, crafted without scripting.
Tags
hardkey_huntmedium_lengthmixed_themestealth_enemieszdoom
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Paul Corfiatis and Chris Hansen |
| Teleports | yes |
| Keys | red |
| Secret Exit | no |
| Things | 75 |
| Linedefs | 358 |
| Sidedefs | 510 |
| Vertices | 338 |
| Sectors | 37 |
| Segs | 548 |
| SSectors | 174 |
| Nodes | 173 |
| UV monsters | 21 |
| HMP monsters | 15 |
| HTR monsters | 11 |
| UV items | 35 |
| HMP items | 35 |
| HTR items | 35 |
| hell_knight | 4 |
| mancubus | 4 |
| baron | 3 |
| demon | 3 |
| arachnotron | 2 |
| chaingun_guy | 2 |
| shotgun_guy | 2 |
| archvile | 1 |
| ammo_clip | 8 |
| shells | 7 |
| cell_pack | 4 |
| shell_box | 3 |
| plasma_rifle | 2 |
| stimpack | 2 |
| super_shotgun | 2 |
| backpack | 1 |
| bfg9000 | 1 |
| chaingun | 1 |
| green_armor | 1 |
| medikit | 1 |
| rocket_box | 1 |
| soulsphere | 1 |
| BRONZE3 | 107 |
| BROWN1 | 68 |
| BRONZE2 | 25 |
| LITE5 | 24 |
| SUPPORT2 | 24 |
| METAL | 22 |
| F_SKY1 | 17 |
| SUPPORT3 | 16 |
| BROWN96 | 15 |
| FLAT5_4 | 12 |
| FLOOR7_1 | 11 |
| STARTAN2 | 10 |
| BRICK1 | 9 |
| BIGDOOR1 | 8 |
| DOORTRAK | 8 |
| FLAT20 | 7 |
| FWATER1 | 7 |
| BRWINDOW | 6 |
| METAL2 | 6 |
| STEP4 | 5 |
| CEIL5_2 | 4 |
| COMPSTA1 | 4 |
| COMPSTA2 | 4 |
| EXITSIGN | 4 |
| GATE3 | 3 |
| GRAY5 | 3 |
| BRNSMAL1 | 2 |
| BRNSMAL2 | 2 |
| CEIL3_2 | 2 |
| COMPTALL | 2 |
| DOORRED | 2 |
| DOORSTOP | 2 |
| EXITDOOR | 2 |
| FLOOR4_8 | 2 |
| GRAYBIG | 2 |
| STONE | 2 |
| TLITE6_6 | 2 |
| CEIL1_2 | 1 |
| CEIL5_1 | 1 |
| DOOR3 | 1 |
| FLAT1 | 1 |
| FLAT10 | 1 |
| FLAT18 | 1 |
| FLAT19 | 1 |
| FLAT3 | 1 |
| SW1EXIT | 1 |
| SW1MET2 | 1 |
