doom vanilla_or_boom 12 monsters 14 items 2 image(s)
AI Analysis
This map is part of BELLA II, a ZDoom-exclusive megawad featuring diverse styles from base to hellish to spaceship themes. It incorporates stealth enemies and unique new monsters, emphasizing challenge and tactical combat. The level likely offers nonlinear progression with moderate size and a challenging difficulty due to plentiful advanced enemies and tricky encounters.
Tags
hardmedium_lengthmixed_themenonlinearstealth_enemieszdoom
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Paul Corfiatis and Chris Hansen |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 70 |
| Linedefs | 281 |
| Sidedefs | 457 |
| Vertices | 360 |
| Sectors | 32 |
| Segs | 573 |
| SSectors | 184 |
| Nodes | 183 |
| UV monsters | 12 |
| HMP monsters | 6 |
| HTR monsters | 6 |
| UV items | 14 |
| HMP items | 14 |
| HTR items | 14 |
| cacodemon | 4 |
| chaingun_guy | 4 |
| mancubus | 4 |
| shell_box | 3 |
| ammo_box | 2 |
| medikit | 2 |
| chaingun | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| megasphere | 1 |
| radiation_suit | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| STONE6 | 96 |
| GSTONE1 | 44 |
| METAL | 39 |
| SUPPORT3 | 32 |
| BRICK1 | 28 |
| BIGBRIK1 | 23 |
| WOODMET1 | 16 |
| F_SKY1 | 14 |
| MARBFACE | 14 |
| CEIL5_2 | 9 |
| SILVER1 | 8 |
| STEP6 | 8 |
| SUPPORT2 | 8 |
| FLAT5_4 | 6 |
| FLOOR5_3 | 6 |
| STARTAN2 | 6 |
| RROCK10 | 5 |
| BRICK10 | 4 |
| BRICK7 | 4 |
| BSTONE2 | 4 |
| EXITDOOR | 4 |
| EXITSIGN | 4 |
| LITE3 | 4 |
| RROCK14 | 4 |
| STEP4 | 4 |
| SW1GSTON | 4 |
| SW2LION | 4 |
| SHAWN3 | 3 |
| TLITE6_6 | 3 |
| DOORTRAK | 2 |
| FLOOR7_2 | 2 |
| LAVA1 | 2 |
| MIDBARS3 | 2 |
| RROCK16 | 2 |
| STONE4 | 2 |
| SW1GARG | 2 |
| WOODMET2 | 2 |
| CEIL1_2 | 1 |
| CEIL3_5 | 1 |
| CEIL5_1 | 1 |
| FLAT3 | 1 |
| FLAT5_2 | 1 |
| FLOOR4_8 | 1 |
| FLOOR5_2 | 1 |
| FWATER1 | 1 |
| MFLR8_2 | 1 |
| RROCK12 | 1 |
| SLIME13 | 1 |
| SW1COMM | 1 |
| SW1MET2 | 1 |
| WOODMET3 | 1 |
| WOODMET4 | 1 |
