doom vanilla_or_boom 0 monsters 0 items 2 image(s)

AI Analysis

This WAD contains a single small map featuring a switchable teleport booth utilizing ceiling and floor lighting effects alongside scrolling textures. It has no monsters, weapons, or items, focusing purely on a teleportation mechanic within a compact 16-sector layout. The environment uses a mix of gray, rock, and light-themed textures, suggesting a techbase or industrial style. The map is linear and compatible with Boom and vanilla DOOM2 engines. Overall, it serves as a prefab or demonstration of teleportation effects rather than a traditional combat or exploration level.

Tags
ammo_tightboom_compatibleeasylinearshort_mapssparse_healthtechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Rick Clark
Teleportsyes
Keys
Secret Exitno
Things2
Linedefs91
Sidedefs130
Vertices86
Sectors16
Segs142
SSectors65
Nodes64
UV monsters0
HMP monsters0
HTR monsters0
UV items0
HMP items0
HTR items0
No per-type monster breakdown available.
No per-type item breakdown available.
SILVER139
COMPSPAN13
LITE512
ROCK112
RROCK1310
FLAT207
CEIL4_36
SHAWN26
CEIL4_23
FLAT193
FLAT233
GRAY12
LITEBLU12
SW1EXIT1

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