hexen hexen 0 monsters 0 items 2 image(s)
AI Analysis
This WAD contains a single large map designed in Hexen format, featuring an extensive and complex layout with over 4000 linedefs and nearly 1000 sectors. It is notable for having no monsters or items, resulting in a non-combat, exploration-focused experience. The map uses a diverse array of textures, predominantly industrial and techbase-themed, with heavy use of stone, wood, and metal textures. The gameplay is linear without keys or teleportation, and it requires the GZDoom engine for compatibility. The absence of enemies and pickups suggests a puzzle or architectural showcase rather than a traditional Doom combat map.
Tags
boom_compatibleexploration_heavyindustriallarge_mapslineartechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 317 |
| Linedefs | 4233 |
| Sidedefs | 6921 |
| Vertices | 4033 |
| Sectors | 937 |
| Segs | 8252 |
| SSectors | 2382 |
| Nodes | 2381 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| B_WOOD | 727 |
| B_STONE | 655 |
| F_SKY1 | 497 |
| B_HELLB | 310 |
| B_NR | 307 |
| B_SND | 300 |
| F_STONE | 239 |
| F_WOOD | 230 |
| F_WATR1 | 213 |
| F_HELLB | 180 |
| B_SNOW | 178 |
| B_CBLSTN | 148 |
| F_NR | 136 |
| B_CS | 120 |
| FIREBLU1 | 120 |
| B_SSS3 | 119 |
| B_GRASS | 118 |
| F_SSS | 113 |
| F_SNOW | 111 |
| F_SSS1 | 90 |
| F_SND | 83 |
| B_SSS2 | 72 |
| B_SLAB | 65 |
| F_GRASS | 59 |
| B_GPLATE | 48 |
| B_WDOOR | 41 |
| B_CHEST2 | 39 |
| BIG1 | 36 |
| F_CBLSTN | 35 |
| B_BRICK | 32 |
| F_SLAB | 32 |
| B_SS | 30 |
| F_CS | 30 |
| WOOD12 | 30 |
| F_CHEST1 | 29 |
| B_WDS | 28 |
| F_TRPDOO | 28 |
| FLAT5_3 | 24 |
| B_BED1 | 22 |
| B_OBSDN | 20 |
| B_TORCH | 20 |
| BIGSS | 19 |
| F_ICE | 18 |
| FLAT5_4 | 18 |
| B_GS | 17 |
| STEP4 | 16 |
| B_LVS | 12 |
| CRATINY | 12 |
| F_RAIL2 | 12 |
| B_BED3 | 11 |
| B_SSS1 | 11 |
| F_DIRT | 11 |
| B_CHEST1 | 10 |
| B_FURC | 10 |
| DOORRED | 10 |
| DOORYEL | 10 |
| B_ROSE | 8 |
| B_SPLNG | 8 |
| B_YLW | 8 |
| BIG3 | 8 |
| F_FURNAC | 8 |
| F_OBSDN | 8 |
| F_SS | 8 |
| B_BKSHLF | 7 |
| F_BED4 | 7 |
| F_WDS | 7 |
| B_IDOOR | 6 |
| B_IDOOR2 | 6 |
| F_CS1 | 6 |
| MINER1 | 6 |
| MINER5 | 6 |
| B_CRAFTB | 5 |
| B_FURB | 5 |
| B_JB | 5 |
| F_BRICK | 5 |
| F_CRAFT | 5 |
| F_RAIL1 | 5 |
| F_TORCH | 5 |
| ART3 | 4 |
| B_FURA | 4 |
| DOORBLU | 4 |
| F_LVS | 4 |
| GATE | 4 |
| MINER2 | 4 |
| MINER3 | 4 |
| PORTAL | 4 |
| B_BED4 | 3 |
| CRATOP1 | 3 |
| F_BED2 | 3 |
| F_CHEST2 | 3 |
| F_JB | 3 |
| ART1 | 2 |
| B_CAKE1 | 2 |
| B_IORE | 2 |
| F_BED3 | 2 |
| F_GS | 2 |
| B_CORE | 1 |
| B_CRAFTA | 1 |
| DOORTRAK | 1 |
| F_BED1 | 1 |
| F_CAKE | 1 |
| F_CZ | 1 |
| F_GRVL | 1 |
| F_LAWA1 | 1 |
| F_RAIL4 | 1 |
| F_RAIL5 | 1 |
