doom vanilla_or_boom 210 monsters 126 items 2 image(s)
AI Analysis
This WAD contains a single, large-scale map designed exclusively for Doom II. It features an intense monster density with 611 enemies, emphasizing chaotic combat and monster infighting to enhance challenge and entertainment. The level is notably difficult, to the point that cheat codes are recommended for completion. The environment uses classic Doom II textures with a focus on blood and gore themes, maintaining a traditional Doom techbase aesthetic. Progression is linear with some door mechanic quirks, and the resource balance is tight, demanding careful play. The WAD is vanilla compatible and does not introduce new graphics, sounds, or music.
Tags
ammo_tightdoom2hitscanner_heavylarge_maplinearmonster_swarmssingle_maptechbasevanilla_compatiblevery_hard
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Jeff |
| Teleports | yes |
| Keys | blue, red |
| Secret Exit | no |
| Things | 611 |
| Linedefs | 518 |
| Sidedefs | 680 |
| Vertices | 398 |
| Sectors | 78 |
| Segs | 726 |
| SSectors | 205 |
| Nodes | 204 |
| UV monsters | 210 |
| HMP monsters | 210 |
| HTR monsters | 210 |
| UV items | 126 |
| HMP items | 126 |
| HTR items | 126 |
| imp | 79 |
| zombieman | 62 |
| shotgun_guy | 16 |
| cacodemon | 13 |
| chaingun_guy | 11 |
| lost_soul | 9 |
| arachnotron | 3 |
| demon | 3 |
| hell_knight | 3 |
| revenant | 3 |
| mancubus | 2 |
| spectre | 2 |
| archvile | 1 |
| baron | 1 |
| cyberdemon | 1 |
| pain_elemental | 1 |
| medikit | 27 |
| shells | 24 |
| cell_pack | 21 |
| rocket_box | 9 |
| soulsphere | 8 |
| ammo_clip | 6 |
| health_bonus | 5 |
| bfg9000 | 4 |
| shell_box | 4 |
| super_shotgun | 4 |
| backpack | 3 |
| blue_armor | 2 |
| green_armor | 2 |
| plasma_rifle | 2 |
| rocket_launcher | 2 |
| ammo_box | 1 |
| chaingun | 1 |
| computer_area_map | 1 |
| STARTAN2 | 1600 |
| FLOOR4_8 | 75 |
| CEIL3_5 | 58 |
| DOORTRAK | 15 |
| FIREBLU1 | 15 |
| SLOPPY1 | 14 |
| ZZWOLF3 | 14 |
| SKY2 | 11 |
| DOOR3 | 10 |
| RROCK03 | 9 |
| ZELDOOR | 6 |
| ZZWOLF2 | 6 |
| BLOOD1 | 5 |
| F_SKY1 | 5 |
| ZZWOLF13 | 5 |
| DOOR1 | 4 |
| EXITDOOR | 4 |
| ZDOORB1 | 2 |
| BIGDOOR2 | 1 |
| CEIL5_1 | 1 |
| DOORYEL | 1 |
| EXITSIGN | 1 |
| GATE1 | 1 |
| GATE3 | 1 |
| RROCK19 | 1 |
| SW2SLAD | 1 |
| ZIMMER4 | 1 |
| ZZWOLF1 | 1 |
| ZZWOLF10 | 1 |
| ZZWOLF12 | 1 |
| ZZWOLF4 | 1 |
| ZZWOLF7 | 1 |
