doom vanilla_or_boom 210 monsters 126 items 2 image(s)

AI Analysis

This WAD contains a single, large-scale map designed exclusively for Doom II. It features an intense monster density with 611 enemies, emphasizing chaotic combat and monster infighting to enhance challenge and entertainment. The level is notably difficult, to the point that cheat codes are recommended for completion. The environment uses classic Doom II textures with a focus on blood and gore themes, maintaining a traditional Doom techbase aesthetic. Progression is linear with some door mechanic quirks, and the resource balance is tight, demanding careful play. The WAD is vanilla compatible and does not introduce new graphics, sounds, or music.

Tags
ammo_tightdoom2hitscanner_heavylarge_maplinearmonster_swarmssingle_maptechbasevanilla_compatiblevery_hard

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Jeff
Teleportsyes
Keysblue, red
Secret Exitno
Things611
Linedefs518
Sidedefs680
Vertices398
Sectors78
Segs726
SSectors205
Nodes204
UV monsters210
HMP monsters210
HTR monsters210
UV items126
HMP items126
HTR items126
imp79
zombieman62
shotgun_guy16
cacodemon13
chaingun_guy11
lost_soul9
arachnotron3
demon3
hell_knight3
revenant3
mancubus2
spectre2
archvile1
baron1
cyberdemon1
pain_elemental1
medikit27
shells24
cell_pack21
rocket_box9
soulsphere8
ammo_clip6
health_bonus5
bfg90004
shell_box4
super_shotgun4
backpack3
blue_armor2
green_armor2
plasma_rifle2
rocket_launcher2
ammo_box1
chaingun1
computer_area_map1
STARTAN21600
FLOOR4_875
CEIL3_558
DOORTRAK15
FIREBLU115
SLOPPY114
ZZWOLF314
SKY211
DOOR310
RROCK039
ZELDOOR6
ZZWOLF26
BLOOD15
F_SKY15
ZZWOLF135
DOOR14
EXITDOOR4
ZDOORB12
BIGDOOR21
CEIL5_11
DOORYEL1
EXITSIGN1
GATE11
GATE31
RROCK191
SW2SLAD1
ZIMMER41
ZZWOLF11
ZZWOLF101
ZZWOLF121
ZZWOLF41
ZZWOLF71

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