doom vanilla_or_boom 0 monsters 12 items 2 image(s)

AI Analysis

Jail is a single-map WAD designed primarily for deathmatch play on the DOOM2 engine. The map features a moderately complex layout with 212 sectors and a diverse set of textures blending techbase and natural rock themes. Monster count is moderate with 59 things, suggesting balanced combat encounters without overwhelming swarms or heavy boss presence. Resources appear standard for deathmatch, with no special emphasis on ammo or health abundance. The progression is linear and straightforward, suitable for quick multiplayer matches. The WAD is vanilla compatible and does not include custom graphics, sounds, or music.

Tags
deathmatchlinearmoderaterocksingle_maptechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Daniel Thomas Chard
Teleportsno
Keys
Secret Exitno
Things59
Linedefs992
Sidedefs1491
Vertices926
Sectors212
Segs1635
SSectors548
Nodes547
UV monsters0
HMP monsters0
HTR monsters0
UV items12
HMP items12
HTR items12
No per-type monster breakdown available.
bfg90002
chaingun2
plasma_rifle2
rocket_launcher2
super_shotgun2
chainsaw1
shotgun1
GSTONE1291
WOOD1272
BIGBRIK267
PANEL760
METAL57
MARBLE151
CEIL3_444
BLAKWAL236
PIPE234
MARBFAC433
FLAT1432
ROCK131
TANROCK531
FLAT1_330
CEMENT127
PANCASE227
FLAT525
PANEL323
FLOOR3_322
LITE522
PIPEWAL122
RROCK1122
FLOOR7_221
BIGDOOR720
LITEBLU420
METAL220
CEMENT918
FLOOR4_618
FLAT217
FLAT1016
FLOOR4_516
LITEBLU116
FLAT5_115
FLAT5_815
COMPBLUE14
FLAT1_113
FLAT1_213
TANROCK313
WOOD713
CEIL3_612
FLAT5_312
MFLR8_112
MIDBARS112
WOOD112
WOOD412
CRATOP211
FLOOR1_19
GRAY19
TEKGREN39
FLOOR4_18
LITE38
PIPES8
FLAT5_57
FLOOR5_16
RROCK135
BLAKWAL14
EXITSIGN4
FLAT5_64
FLOOR4_84
GSTGARG4
PANEL24
SLIME154
STEP14
SW1LION4
MODWALL43
TANROCK23
TEKGREN23
CEMENT82
FLAT5_22
GRAY42
SLIME142
SLIME162
SW1MARB2
FLAT181
MARBLE31
SW1BLUE1
SW1PANEL1
SW1PIPE1
SW1ROCK1

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