doom vanilla_or_boom 82 monsters 129 items 2 image(s)
AI Analysis
IN is a single-map Doom 2 PWAD designed as a deathmatch replacement for level 1. The map features a compact, intense combat environment with a focus on close-quarters encounters, including hitscanners and rocket launcher threats. Resources appear balanced for deathmatch play, with a hard rock floor theme and a gritty, confined atmosphere. Progression is linear and straightforward, emphasizing quick ambushes and fast-paced action. The WAD is compatible with Doom 2 and tailored for multiplayer deathmatch rather than single-player exploration or key hunting.
Tags
compactdeathmatchdoom2hardhitscanner_heavylinearrocket_launchersingle_mapvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Jeff Cole (Deathsword) |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 328 |
| Linedefs | 803 |
| Sidedefs | 1288 |
| Vertices | 883 |
| Sectors | 142 |
| Segs | 1501 |
| SSectors | 553 |
| Nodes | 552 |
| UV monsters | 82 |
| HMP monsters | 82 |
| HTR monsters | 82 |
| UV items | 129 |
| HMP items | 129 |
| HTR items | 129 |
| imp | 14 |
| chaingun_guy | 12 |
| pain_elemental | 11 |
| cacodemon | 10 |
| shotgun_guy | 9 |
| spectre | 7 |
| lost_soul | 6 |
| zombieman | 6 |
| archvile | 3 |
| baron | 1 |
| cyberdemon | 1 |
| hell_knight | 1 |
| revenant | 1 |
| health_bonus | 44 |
| armor_bonus | 41 |
| shell_box | 14 |
| rocket | 10 |
| plasma_rifle | 3 |
| invisibility | 2 |
| rocket_launcher | 2 |
| super_shotgun | 2 |
| backpack | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| invulnerability | 1 |
| light_amp_goggles | 1 |
| medikit | 1 |
| megasphere | 1 |
| rocket_box | 1 |
| shotgun | 1 |
| BIGBRIK3 | 785 |
| ICKWALL2 | 92 |
| METAL4 | 75 |
| SFALL1 | 50 |
| REDWALL | 38 |
| STEP1 | 38 |
| F_SKY1 | 37 |
| SHAWN2 | 35 |
| FLAT23 | 32 |
| FLAT18 | 31 |
| ROCK1 | 27 |
| GRAY1 | 25 |
| METAL2 | 23 |
| FLOOR1_6 | 20 |
| FLOOR4_8 | 20 |
| STARTAN3 | 20 |
| FLOOR0_3 | 19 |
| BRICKLIT | 18 |
| DOORSTOP | 18 |
| LITEBLU4 | 18 |
| ROCK2 | 18 |
| FLOOR5_4 | 16 |
| LITE3 | 16 |
| GRAY4 | 15 |
| GSTVINE2 | 14 |
| METAL3 | 14 |
| NUKE24 | 14 |
| DOORTRAK | 12 |
| SLADWALL | 12 |
| GRAY2 | 11 |
| CRACKLE2 | 10 |
| PANEL6 | 10 |
| GSTONE1 | 9 |
| BIGBRIK1 | 8 |
| NUKEPOIS | 8 |
| PANEL9 | 8 |
| TEKGREN5 | 8 |
| CEIL3_4 | 7 |
| FIREWALL | 7 |
| PANEL7 | 7 |
| GSTVINE1 | 6 |
| CEIL5_1 | 5 |
| GSTONE2 | 5 |
| MODWALL1 | 5 |
| PANEL3 | 5 |
| SILVER3 | 5 |
| SKINSCAB | 5 |
| CEIL1_2 | 4 |
| CONS1_5 | 4 |
| DOOR1 | 4 |
| EXITSIGN | 4 |
| FLAT5_8 | 4 |
| FLOOR3_3 | 4 |
| GRAYBIG | 4 |
| MIDBARS3 | 4 |
| NUKAGE1 | 4 |
| PANBOOK | 4 |
| PANEL8 | 4 |
| ROCK3 | 4 |
| SKINLOW | 4 |
| BLOOD1 | 3 |
| FLAT1_1 | 3 |
| FLAT1_2 | 3 |
| FLOOR1_1 | 3 |
| FLOOR4_5 | 3 |
| FLOOR5_1 | 3 |
| NUKAGE2 | 3 |
| SILVER1 | 3 |
| SUPPORT3 | 3 |
| SW1GRAY | 3 |
| SW2COMM | 3 |
| ZIMMER7 | 3 |
| BFALL1 | 2 |
| CEIL3_6 | 2 |
| DEM1_5 | 2 |
| FLAT17 | 2 |
| FLAT22 | 2 |
| FLAT5_6 | 2 |
| FLAT5_7 | 2 |
| FLOOR1_7 | 2 |
| FLOOR5_3 | 2 |
| LAVA1 | 2 |
| SHAWN3 | 2 |
| SKINCUT | 2 |
| TEKGREN1 | 2 |
| TEKWALL1 | 2 |
| TEKWALL4 | 2 |
| BRICK10 | 1 |
| DBRAIN1 | 1 |
| DBRAIN2 | 1 |
| DEM1_6 | 1 |
| EXITDOOR | 1 |
| FLAT1_3 | 1 |
| FLAT20 | 1 |
| FLAT4 | 1 |
| FLAT5 | 1 |
| FLOOR4_1 | 1 |
| FLOOR6_1 | 1 |
| FLOOR7_2 | 1 |
| FWATER1 | 1 |
| FWATER2 | 1 |
| GATE3 | 1 |
| GATE4 | 1 |
| LAVA2 | 1 |
| MARBGRAY | 1 |
| MFLR8_3 | 1 |
| MFLR8_4 | 1 |
| MODWALL2 | 1 |
| PANBORD1 | 1 |
| SFLR7_4 | 1 |
| SHAWN1 | 1 |
| TEKGREN4 | 1 |
| TLITE6_6 | 1 |
| WOODMET1 | 1 |
| WOODMET3 | 1 |
| WOODMET4 | 1 |
