doom vanilla_or_boom 103 monsters 72 items 2 image(s)

AI Analysis

This WAD contains a single medium-sized map featuring 103 monsters dominated by hitscanners and melee foes, including imps, demons, and a few cacodemons and a baron. Combat emphasizes hitscanner-heavy encounters with moderate projectile threats and no boss monsters. Resources are moderately balanced with ample ammo boxes, medikits, and some armor and power-ups, supporting sustained combat. The environment uses a mix of stone, wood, and gray textures suggesting a techbase or industrial theme. The map is linear without keys or teleportation, designed for DOOM with vanilla compatibility. It is suitable for episode 1 on Ultra-Violence and also recommended for deathmatch play.

Tags
ammo_plentifulgenerous_healthhitscanner_heavylinearmedium_mapsmoderatetechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Jason Whittington
Teleportsno
Keys
Secret Exitno
Things184
Linedefs281
Sidedefs483
Vertices231
Sectors54
Segs498
SSectors166
Nodes165
UV monsters103
HMP monsters103
HTR monsters103
UV items72
HMP items72
HTR items72
shotgun_guy41
imp35
demon17
cacodemon5
spectre4
baron1
medikit22
ammo_box18
shell_box17
rocket_box6
backpack1
berserk1
blue_armor1
cell_pack1
chaingun1
green_armor1
plasma_rifle1
rocket_launcher1
soulsphere1
STARTAN386
STONE378
STARGR147
GRAY137
WOOD535
STARG133
ICKWALL322
ICKWALL218
CEIL3_316
CEIL3_413
STONE13
WOOD310
CEIL3_59
STARTAN29
FLAT147
FLAT197
FLAT5_37
FLOOR4_87
FLAT5_46
FLOOR1_66
SW1GRAY5
ASHWALL24
SW1WOOD4
TLITE6_44
TLITE6_54
BROWNGRN3
CEIL4_23
EXITSTON3
FLAT183
FLOOR3_33
FLOOR7_23
GRAY43
GRAYBIG3
FLAT202
FLOOR7_12
FWATER42
GRAY52
GRAYTALL2
STEP32
STEP52
STONE22
SUPPORT22
SUPPORT32
SW2GRAY2
WOOD42
CEIL4_31
COMPSTA11
COMPSTA21
EXITSIGN1
FLAT11
FLOOR1_71
SILVER31
STARGR21
STEP21
SW1STRTN1
SW2STON11

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