doom vanilla_or_boom 0 monsters 39 items 2 image(s)
AI Analysis
Guts #2 is a single-map Doom 2 PWAD designed primarily for deathmatch with a focus on fast-paced combat and numerous teleports. The map features a moderate number of items, including all standard weapons and the BFG9000, but contains no monsters, emphasizing player-versus-player action rather than PvE challenge. The environment uses a mix of brick and industrial textures with some outdoor elements, supporting a blastfest style rather than exploration or key hunting. The level is compatible with vanilla and Boom engines and offers a co-op exit, making it suitable for multiplayer sessions.
Tags
ammo_plentifulblastfestdeathmatchno_monstersshort_mapsteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 61 |
| Linedefs | 524 |
| Sidedefs | 820 |
| Vertices | 469 |
| Sectors | 103 |
| Segs | 873 |
| SSectors | 396 |
| Nodes | 395 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 39 |
| HMP items | 39 |
| HTR items | 39 |
No per-type monster breakdown available.
| ammo_box | 5 |
| rocket_box | 5 |
| shell_box | 4 |
| medikit | 3 |
| shotgun | 3 |
| cell | 2 |
| chaingun | 2 |
| green_armor | 2 |
| rocket_launcher | 2 |
| stimpack | 2 |
| berserk | 1 |
| bfg9000 | 1 |
| cell_pack | 1 |
| chainsaw | 1 |
| invisibility | 1 |
| plasma_rifle | 1 |
| shells | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| STARTAN2 | 865 |
| BRICK5 | 281 |
| BRICK4 | 88 |
| BRICK6 | 88 |
| F_SKY1 | 67 |
| CEIL3_3 | 56 |
| STEP6 | 48 |
| FLOOR5_3 | 37 |
| BRICK1 | 36 |
| METAL | 32 |
| FLAT5_5 | 11 |
| BFALL1 | 8 |
| SHAWN2 | 8 |
| CEIL3_1 | 7 |
| FLOOR4_8 | 6 |
| RROCK15 | 5 |
| FLOOR5_4 | 4 |
| GATE1 | 4 |
| BLOOD1 | 2 |
| EXITBRIK | 2 |
| FLAT4 | 2 |
| GATE2 | 2 |
| GRASS2 | 2 |
| GATE4 | 1 |
| SW1BRIK | 1 |
