doom vanilla_or_boom 68 monsters 121 items 2 image(s)
AI Analysis
This map features a techbase-themed environment with complex architecture and 227 sectors. Combat relies heavily on hitscanners like chaingunners and shotgun guys, mixed with moderate melee and projectile threats. Resources are ample, including multiple stimpacks and rockets, supporting moderate difficulty for a typical UV player. Progression is linear with a red key required and no teleportation.
Tags
hitscanner_heavylinearmedium_lengthmoderatetechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | red |
| Secret Exit | no |
| Things | 318 |
| Linedefs | 2074 |
| Sidedefs | 3543 |
| Vertices | 1858 |
| Sectors | 227 |
| Segs | 0 |
| SSectors | 0 |
| Nodes | 2283 |
| UV monsters | 68 |
| HMP monsters | 68 |
| HTR monsters | 68 |
| UV items | 121 |
| HMP items | 121 |
| HTR items | 121 |
| imp | 25 |
| spectre | 12 |
| shotgun_guy | 11 |
| chaingun_guy | 9 |
| archvile | 3 |
| cacodemon | 2 |
| demon | 2 |
| revenant | 2 |
| baron | 1 |
| zombieman | 1 |
| stimpack | 52 |
| shells | 20 |
| rocket | 19 |
| backpack | 7 |
| ammo_clip | 6 |
| cell | 3 |
| bfg9000 | 2 |
| chainsaw | 2 |
| super_shotgun | 2 |
| berserk | 1 |
| blue_armor | 1 |
| invisibility | 1 |
| invulnerability | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| A-MOSRK2 | 283 |
| GRASS4 | 276 |
| ASHWALL7 | 223 |
| DIRTMOSS | 163 |
| BIGBRIK1 | 159 |
| ZIMMER1 | 129 |
| WOOD8 | 113 |
| A-WOOD1 | 85 |
| RROCK18 | 83 |
| A-MOULD | 82 |
| F_SKY1 | 76 |
| ICEWALL2 | 71 |
| RROCK16 | 66 |
| WOODMET4 | 65 |
| MIDVINE2 | 62 |
| STEP31 | 58 |
| METAL | 51 |
| A-MOSROK | 36 |
| SILVER1 | 36 |
| CRATE2 | 34 |
| ASHWALL | 32 |
| ASHWALL4 | 32 |
| STONE3 | 32 |
| FLAT1 | 30 |
| FIRELAVA | 29 |
| CRATE1 | 28 |
| PANCASE2 | 27 |
| ASHWALL2 | 26 |
| FLAT60 | 23 |
| RROCK20 | 23 |
| BLAKWAL1 | 19 |
| GRASS2 | 19 |
| A-CONCTE | 18 |
| DOORTRAK | 16 |
| BIGDOOR7 | 15 |
| STONE2 | 15 |
| CONS1_1 | 14 |
| TANROCK3 | 14 |
| COMPSPAN | 13 |
| GRAYBIG2 | 13 |
| SW1BLUE | 13 |
| SUPPORT1 | 11 |
| COMPTALL | 10 |
| COMPWERD | 10 |
| FLOOR6_2 | 10 |
| FWATER1 | 10 |
| GRAY1 | 10 |
| ZIMMER7 | 10 |
| TVBOX2 | 9 |
| CEIL5_2 | 8 |
| MARBLE1 | 8 |
| MODWALL1 | 8 |
| SNOW | 8 |
| WOODMET1 | 8 |
| A-BROCK2 | 7 |
| CEIL5_1 | 7 |
| CRATOP1 | 7 |
| FLAT5_2 | 7 |
| SHAWN1 | 7 |
| SWBACK | 7 |
| FIREBLU1 | 6 |
| FLAT10 | 6 |
| FLAT19 | 6 |
| FLOOR6_1 | 6 |
| STONE | 6 |
| BFALL2 | 5 |
| CRATOP2 | 5 |
| ASHWALL3 | 4 |
| BIGDOOR4 | 4 |
| FLAT23 | 4 |
| MET | 4 |
| PLANET1 | 4 |
| SPCDOOR1 | 4 |
| TLITE6_2 | 4 |
| WFALL1 | 4 |
| BLOOD1 | 3 |
| MFLR8_1 | 3 |
| MOSVINE1 | 3 |
| WOOD5 | 3 |
| ASHRIGHT | 2 |
| BIGDOOR2 | 2 |
| BRNSMAL1 | 2 |
| BRNSMAL2 | 2 |
| CEIL1_2 | 2 |
| DIMAFISH | 2 |
| FLAT14 | 2 |
| FLAT5_5 | 2 |
| FLOOR7_1 | 2 |
| GRNLITE1 | 2 |
| GRNLITE2 | 2 |
| LITE5 | 2 |
| MFLR8_4 | 2 |
| SWATER1 | 2 |
| WATERMAP | 2 |
| BFALL1 | 1 |
| BLOOD3 | 1 |
| CEIL1_3 | 1 |
| COMPSTA1 | 1 |
| CONS1_7 | 1 |
| DEM2_1 | 1 |
| DEM2_2 | 1 |
| DEM2_3 | 1 |
| DEM2_4 | 1 |
| DOOBIGHT | 1 |
| DOOBLEFT | 1 |
| DOORIGHT | 1 |
| DOORLEFT | 1 |
| FLAT20 | 1 |
| FLOOR1_6 | 1 |
| FMETAL1 | 1 |
| GRAY2 | 1 |
| LAVA1 | 1 |
| MARBFAC5 | 1 |
| MARBFACE | 1 |
| MFLR8_2 | 1 |
| MINECRA | 1 |
| SHAWN2 | 1 |
| SLIME01 | 1 |
| SPACEW3 | 1 |
| SW1HOT | 1 |
| SW1SKULL | 1 |
| SW1TEK | 1 |
| TLITE6_6 | 1 |
