doom vanilla_or_boom 0 monsters 37 items 2 image(s)

AI Analysis

This WAD contains a single deathmatch map designed specifically for head-to-head modem play. It features a complex layout that prioritizes smooth gameplay without monster encounters, focusing on player combat. The level introduces new textures, including custom skull and brick designs, enhancing visual variety. Resource balance and difficulty are tailored for multiplayer deathmatch rather than single-player progression. The map is compatible with DOOM 2 and does not require additional modifications or dehacks. The design is linear and compact, emphasizing direct player engagement over exploration or key hunting.

Tags
ammo_plentifuldeathmatchlinearmoderatemultiplayersingle_maptechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)David Gevert
Teleportsno
Keys
Secret Exitno
Things58
Linedefs415
Sidedefs707
Vertices332
Sectors96
Segs751
SSectors217
Nodes216
UV monsters0
HMP monsters0
HTR monsters0
UV items36
HMP items35
HTR items35
No per-type monster breakdown available.
shotgun5
health_bonus4
shells4
stimpack4
armor_bonus3
cell3
plasma_rifle2
rocket2
rocket_launcher2
shell_box2
super_shotgun2
bfg90001
chaingun1
green_armor1
rocket_box1
BRICK91008
NBRICK1256
METALW01189
MTLFLOR168
RROCK1058
SUPPORT328
FLAT1_222
QROCK0117
STEPTOP12
FWATER111
QWALL0111
RROCK0310
SKULL8
F_SKY15
DOOR14
BIGDOOR43
FIREBLU12
WFALL12
CEIL5_11
PIPES1
SP_DUDE71
SP_DUDE81
SW1LION1

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