doom vanilla_or_boom 0 monsters 68 items 2 image(s)
AI Analysis
BULL2.WAD is a single-map Doom II PWAD featuring a compact pentagon-shaped layout with 12 sectors. The map emphasizes contested resource control, notably limited health concentrated in a central room, encouraging player competition. Monster presence is absent, making combat nonexistent and focusing gameplay on item acquisition and positioning. The map includes a variety of weapons and ammo, with better armaments becoming more abundant at higher skill levels. Textures suggest a mixed theme with stone and marble elements. Progression is straightforward and linear due to the small scale and lack of monsters. The WAD is compatible with Doom II and was built using standard Doom editing tools.
Tags
ammo_plentifuleasyhealth_tightlinearmixed_themeshort_mapssingle_mapvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Bullyboy |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 98 |
| Linedefs | 131 |
| Sidedefs | 150 |
| Vertices | 150 |
| Sectors | 12 |
| Segs | 176 |
| SSectors | 67 |
| Nodes | 66 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 55 |
| HMP items | 56 |
| HTR items | 56 |
No per-type monster breakdown available.
| stimpack | 10 |
| cell | 8 |
| rocket | 8 |
| shell_box | 7 |
| ammo_box | 5 |
| backpack | 5 |
| medikit | 5 |
| invisibility | 3 |
| plasma_rifle | 3 |
| rocket_launcher | 3 |
| bfg9000 | 2 |
| chaingun | 2 |
| super_shotgun | 2 |
| berserk | 1 |
| blue_armor | 1 |
| chainsaw | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| GSTONE1 | 119 |
| FLOOR6_1 | 10 |
| FLOOR6_2 | 10 |
| RROCK03 | 2 |
| DEM1_5 | 1 |
| GSTLION | 1 |
| GSTSATYR | 1 |
| STEP2 | 1 |
| SW1GSTON | 1 |
| SW1MARB | 1 |
