doom vanilla_or_boom 11 monsters 93 items 2 image(s)
AI Analysis
LEDGES3 is a single-map deathmatch-focused WAD designed for DOOM2. The map features a moderate monster count dominated by melee enemies and a few projectile threats, with no hitscanners present. Resources are plentiful, including multiple armor pickups, health bonuses, and a variety of powerful weapons such as the plasma rifle and super shotgun. The environment uses a mix of stone and wood textures with no keys or teleportation, supporting straightforward, arena-style combat. The level is compatible with vanilla and Boom-compatible engines and emphasizes balanced fragging rather than exploration or complex progression.
Tags
ammo_plentifularenadeathmatchlinearmoderateshort_mapsvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 116 |
| Linedefs | 257 |
| Sidedefs | 476 |
| Vertices | 236 |
| Sectors | 82 |
| Segs | 521 |
| SSectors | 207 |
| Nodes | 206 |
| UV monsters | 11 |
| HMP monsters | 11 |
| HTR monsters | 11 |
| UV items | 93 |
| HMP items | 93 |
| HTR items | 93 |
| spectre | 9 |
| cacodemon | 2 |
| medikit | 29 |
| blue_armor | 20 |
| health_bonus | 18 |
| invisibility | 5 |
| ammo_box | 4 |
| rocket_box | 3 |
| soulsphere | 3 |
| green_armor | 2 |
| shell_box | 2 |
| super_shotgun | 2 |
| chaingun | 1 |
| chainsaw | 1 |
| invulnerability | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| STONE3 | 105 |
| WOOD5 | 89 |
| CEIL3_5 | 82 |
| FLOOR4_6 | 39 |
| STARTAN3 | 28 |
| FLOOR4_8 | 26 |
| FLAT5_3 | 14 |
| STEP6 | 12 |
| PLAT1 | 9 |
| REDWALL | 5 |
| STONE2 | 4 |
| FLAT19 | 3 |
| BIGDOOR1 | 2 |
| DOORTRAK | 2 |
| EXITSTON | 2 |
| SW1STON1 | 1 |
