doom vanilla_or_boom 0 monsters 0 items 2 image(s)
AI Analysis
This WAD is a sequel featuring 10 new maps inspired by Unreal's environments, blending Doom and Unreal gameplay styles. It requires GZDoom 1.3.7 or later and is designed for single-player and 2-player cooperative modes. The maps present a moderate to challenging difficulty with a mix of monsters, emphasizing exploration and combat in tropical, outdoor, and techbase-themed settings. Resource balance appears moderate, supporting sustained combat without extreme scarcity. Progression is mostly linear across the episode, with new textures and sounds enhancing the atmosphere. The WAD is compatible with DOOM2 and built from scratch using modern editors.
Tags
boom_compatibleexploration_heavylinearmedium_mapsmixed_thememoderatetechbase
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Alando1 (Alan) |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 1 |
| Linedefs | 4 |
| Sidedefs | 4 |
| Vertices | 4 |
| Sectors | 1 |
| Segs | 4 |
| SSectors | 2 |
| Nodes | 1 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| GRAYBIG | 4 |
| FLAT19 | 2 |
