hexen hexen 0 monsters 0 items 2 image(s)
AI Analysis
This is a large, complex map with extensive level geometry and numerous sectors, using the Hexen format for Doom II. It contains no monsters or items, resulting in an incidental exploration experience with no combat challenge. The layout suggests nonlinear progression through a sprawling environment with varied textures but no teleports or key hunts.
Tags
hexen_formatlarge_scaleno_monstersnonlinearvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 127 |
| Linedefs | 2278 |
| Sidedefs | 4228 |
| Vertices | 2547 |
| Sectors | 430 |
| Segs | 5419 |
| SSectors | 2066 |
| Nodes | 2065 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| METAL_9Z | 776 |
| ASHWALL2 | 387 |
| BIGBRIK1 | 300 |
| ASHWALL4 | 242 |
| FLAT1_2 | 173 |
| SUPP332 | 163 |
| COMPRED | 111 |
| LITE5 | 108 |
| F_SKY1 | 93 |
| METAL_C | 81 |
| METAL7 | 81 |
| MARBLE1 | 78 |
| FLOOR6_2 | 74 |
| BFALL1 | 66 |
| FLAT15 | 49 |
| BLOOD1 | 42 |
| MARBLOD1 | 40 |
| FLAT10 | 39 |
| MARBGRAY | 38 |
| MIDBARS4 | 30 |
| SUPPORT3 | 30 |
| BSTONE2 | 27 |
| COMPSPAN | 26 |
| COMPF01 | 24 |
| LITEBLU4 | 24 |
| MFLR8_2 | 24 |
| SILVER1 | 24 |
| DEM1_5 | 22 |
| MARBFACE | 20 |
| METAL1 | 20 |
| BRICK1 | 16 |
| MARBLE2 | 16 |
| METAL6 | 13 |
| CEIL5_2 | 10 |
| CRATE2 | 10 |
| ENDGAME | 10 |
| COMPGRY | 9 |
| FLOOR5_1 | 9 |
| ENDGAME1 | 8 |
| GSTSATYR | 8 |
| MARBFAC2 | 8 |
| MODWALL1 | 8 |
| CRATIN4 | 6 |
| MARBFAC3 | 6 |
| SUPPORT2 | 6 |
| DEM1_1 | 5 |
| DEM1_2 | 5 |
| DEM1_3 | 5 |
| DEM1_4 | 5 |
| BIGBRIK3 | 4 |
| BRWINDOW | 4 |
| CRATELI3 | 4 |
| CRATOP1 | 4 |
| MARBFAC4 | 4 |
| METAL_B | 4 |
| CRATOP4 | 3 |
| BIGDOOR4 | 2 |
| COMPFGRY | 2 |
| GATE1 | 2 |
| GATE3 | 2 |
| SW1COMM | 2 |
| COMPTALL | 1 |
| FLOOR3_3 | 1 |
| GATE4 | 1 |
| MODWALL3 | 1 |
