doom vanilla_or_boom 40 monsters 48 items 2 image(s)

AI Analysis

This WAD contains a single medium-scale map set in a castle garden environment featuring predominantly stone and marble textures. The monster count is moderate with a mix of hitscanners and projectile attackers, including barons and cacodemons, creating a balanced but engaging combat experience. Resources are ample, with a variety of weapons and sufficient ammo and health pickups, supporting sustained combat. The level uses teleportation for navigation but lacks key hunts or secret exits, suggesting a mostly linear progression. It is designed for DOOM2 and is compatible with vanilla and Boom engines.

Tags
ammo_plentifuldoom2hitscanner_heavylinearmedium_mapsmoderateteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keys
Secret Exitno
Things105
Linedefs449
Sidedefs604
Vertices345
Sectors127
Segs637
SSectors189
Nodes188
UV monsters40
HMP monsters40
HTR monsters40
UV items48
HMP items48
HTR items48
shotgun_guy16
imp12
cacodemon6
baron4
lost_soul2
cell_pack9
rocket_box9
chaingun7
stimpack7
ammo_box6
super_shotgun4
medikit2
rocket_launcher2
backpack1
plasma_rifle1
GSTONE1332
DEM1_6121
FLAT5_179
MARBLE176
DOORSTOP40
MFLR8_337
WOOD122
GSTLION9
MIDBARS18
MIDGRATE8
TLITE6_58
FLAT5_25
F_SKY13
BIGDOOR22
SW1LION2
ASHWALL21
FWATER11

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