doom vanilla_or_boom 141 monsters 67 items 1 image(s)

AI Analysis

This WAD contains a single medium-sized map with a complex layout featuring 172 sectors and 580 linedefs. The monster population is heavy on hitscanners, especially chaingunners and shotgun guys, with a total of 141 enemies including one archvile and several spectres, indicating a challenging combat experience. Resources are moderately balanced with ample shells and rockets but no bullets or cells, and key hunting is required with blue, red, and yellow keys present. The environment uses a mix of industrial and techbase textures such as metal, marble, and support structures, with no teleportation or secret exits. It is designed for DOOM2 and is compatible with vanilla or Boom engines.

Tags
ammo_tighthardhitscanner_heavyindustrialkey_huntmedium_mapsvanilla_compatible

Screenshots (1)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keysblue, red, yellow
Secret Exitno
Things359
Linedefs580
Sidedefs754
Vertices453
Sectors172
Segs789
SSectors219
Nodes218
UV monsters138
HMP monsters129
HTR monsters110
UV items63
HMP items61
HTR items59
imp71
shotgun_guy24
chaingun_guy18
spectre12
demon6
lost_soul6
cacodemon3
archvile1
shell_box18
rocket_box9
stimpack9
medikit6
soulsphere5
backpack2
berserk2
green_armor2
plasma_rifle2
super_shotgun2
armor_bonus1
bfg90001
chaingun1
chainsaw1
computer_area_map1
invisibility1
megasphere1
rocket1
rocket_launcher1
shells1
METAL249
MARBLE1153
FLAT5_699
WOODGARG85
CEIL3_181
STONE78
CEIL1_154
FLAT5_253
STEP437
DOORTRAK20
SFLR6_419
COMPSTA117
STEP516
WOOD116
BIGDOOR213
SKY313
F_SKY110
FLAT5_58
PIPE17
COMPTALL6
BIGDOOR53
ASHWALL22
BIGDOOR32
BLOOD12
CEIL1_22
CONS1_12
FLAT5_42
TLITE6_42
BIGDOOR41
CEIL1_31
CEIL3_21
CEIL3_31
CONS1_51
CRATOP11
DEM1_21
FLAT11
FLAT5_71
FLOOR1_11
LAVA21
MIDGRATE1
SLADWALL1
STARTAN21
SUPPORT21
SW1GSTON1
SW1STRTN1

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