doom vanilla_or_boom 15 monsters 99 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map featuring 87 sectors and 133 things. The monster mix includes a balanced variety with hitscanners (shotgun guys) dominating, supported by archvile, baron, hell knight, and spectres, indicating moderate combat challenge. Resources are ample, with plentiful rockets and health items including megasphere and soulspheres, alongside powerful weapons like BFG9000 and super shotgun. The environment uses a mix of techbase and hellish textures, with key-based progression involving a blue skull key and teleport usage. The map is compatible with vanilla and Boom engines and designed for DOOM2 IWAD.
Tags
ammo_plentifulboom_compatiblegenerous_healthhellhitscanner_heavykey_huntmedium_mapsmoderatetechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull |
| Secret Exit | no |
| Things | 133 |
| Linedefs | 350 |
| Sidedefs | 451 |
| Vertices | 283 |
| Sectors | 87 |
| Segs | 473 |
| SSectors | 122 |
| Nodes | 121 |
| UV monsters | 15 |
| HMP monsters | 15 |
| HTR monsters | 15 |
| UV items | 99 |
| HMP items | 99 |
| HTR items | 99 |
| shotgun_guy | 7 |
| spectre | 2 |
| archvile | 1 |
| baron | 1 |
| demon | 1 |
| hell_knight | 1 |
| imp | 1 |
| lost_soul | 1 |
| rocket_box | 63 |
| shell_box | 7 |
| invisibility | 5 |
| medikit | 5 |
| soulsphere | 5 |
| backpack | 4 |
| rocket_launcher | 3 |
| invulnerability | 2 |
| super_shotgun | 2 |
| berserk | 1 |
| bfg9000 | 1 |
| megasphere | 1 |
| GRAY4 | 185 |
| FLOOR0_3 | 75 |
| DOORTRAK | 64 |
| FLAT18 | 44 |
| FLAT4 | 31 |
| BIGDOOR2 | 23 |
| SKINCUT | 21 |
| ASHWALL2 | 16 |
| DOOR1 | 15 |
| GATE3 | 12 |
| GRAYVINE | 8 |
| FLAT20 | 6 |
| DOOR3 | 4 |
| DOORSTOP | 4 |
| BIGDOOR1 | 2 |
| FIREMAG1 | 2 |
| FLAT5_7 | 2 |
| NUKAGE1 | 2 |
| BIGDOOR4 | 1 |
| BLOOD3 | 1 |
| F_SKY1 | 1 |
| SKSNAKE1 | 1 |
| SW1GRAY | 1 |
