doom vanilla_or_boom 28 monsters 45 items 2 image(s)
AI Analysis
Lotus is a single-map WAD designed for intense deathmatch-style combat with a balanced arsenal and monster placement. The map features 28 monsters, predominantly hitscanners like chaingunners and shotgun guys, creating fast-paced encounters without boss fights. Resources are well-distributed, including all major weapons and ample ammo and health pickups, supporting sustained combat. The environment uses a mix of textures suggesting a hellish theme with interconnected passageways, promoting constant awareness and ambush tactics. The layout is linear with no keys or teleports, compatible with vanilla and Boom engines, and intended for DOOM2.
Tags
ammo_plentifulgenerous_healthhardhellhitscanner_heavylinearshort_mapsvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 81 |
| Linedefs | 825 |
| Sidedefs | 1057 |
| Vertices | 738 |
| Sectors | 200 |
| Segs | 1192 |
| SSectors | 417 |
| Nodes | 416 |
| UV monsters | 28 |
| HMP monsters | 14 |
| HTR monsters | 8 |
| UV items | 45 |
| HMP items | 45 |
| HTR items | 45 |
| chaingun_guy | 8 |
| shotgun_guy | 8 |
| imp | 7 |
| demon | 4 |
| zombieman | 1 |
| stimpack | 8 |
| ammo_clip | 5 |
| cell | 5 |
| rocket | 5 |
| shells | 5 |
| green_armor | 2 |
| ammo_box | 1 |
| backpack | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| cell_pack | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| plasma_rifle | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| shell_box | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| BSTONE1 | 858 |
| ICKWALL1 | 530 |
| MARBLE1 | 316 |
| SP_HOT1 | 300 |
| FLOOR3_3 | 200 |
| FLOOR7_2 | 195 |
| MARBGRAY | 162 |
| ASHWALL7 | 160 |
| STONE2 | 46 |
| EXITDOOR | 12 |
| FIREMAG1 | 10 |
| DOORTRAK | 2 |
| LAVA1 | 2 |
| SW1EXIT | 2 |
| F_SKY1 | 1 |
| FLAT20 | 1 |
| MFLR8_1 | 1 |
