doom vanilla_or_boom 0 monsters 9 items 1 image(s)
AI Analysis
This WAD contains a single short map with a compact layout featuring 19 sectors and 88 linedefs. It is devoid of monsters, focusing instead on weapon availability with all major heavy weapons present but no ammo pickups, suggesting a non-combat or puzzle-oriented experience. The textures are limited and primarily industrial or techbase-themed, with no keys or teleportation mechanics involved. The map is compatible with vanilla and Boom engines and designed for DOOM2. The progression is linear and straightforward, with no secrets or complex navigation.
Tags
ammo_tightboom_compatibleeasylinearshort_mapstechbasevanilla_compatible
Screenshots (1)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 17 |
| Linedefs | 88 |
| Sidedefs | 115 |
| Vertices | 70 |
| Sectors | 19 |
| Segs | 119 |
| SSectors | 41 |
| Nodes | 40 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 9 |
| HMP items | 9 |
| HTR items | 9 |
No per-type monster breakdown available.
| super_shotgun | 4 |
| bfg9000 | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| GRAY4 | 78 |
| FLAT18 | 19 |
| FLOOR0_3 | 19 |
| BIGDOOR2 | 9 |
