AI Analysis
Stomping Grounds is a single-map WAD designed for Doom 2 with Boom-compatible limit-removing ports. The map is short to medium in size, featuring a large and complex layout with over 190 things and 1281 sectors, emphasizing extensive architecture and detailed geometry. The monster count and difficulty settings suggest a moderate challenge, with no explicit mention of extreme boss encounters or heavy hitscanner swarms. The environment uses a mix of industrial and techbase textures, including metal and pipe walls, with some sky and stone flats, indicating a primarily industrial/tech theme. Progression appears linear and focused on single-player experience. Resources and combat style are balanced for moderate play, and the map is not vanilla-compatible due to its complexity and engine requirements.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Morpheus |
| Teleports | no |
| Keys | blue, red |
| Secret Exit | no |
| Things | 193 |
| Linedefs | 7987 |
| Sidedefs | 13579 |
| Vertices | 9230 |
| Sectors | 1281 |
| Segs | 17909 |
| SSectors | 5809 |
| Nodes | 5808 |
| UV monsters | 97 |
| HMP monsters | 96 |
| HTR monsters | 65 |
| UV items | 81 |
| HMP items | 81 |
| HTR items | 68 |
| imp | 28 |
| zombieman | 20 |
| demon | 17 |
| shotgun_guy | 13 |
| lost_soul | 7 |
| chaingun_guy | 5 |
| baron | 4 |
| cacodemon | 2 |
| mancubus | 2 |
| archvile | 1 |
| shells | 38 |
| stimpack | 14 |
| armor_bonus | 8 |
| ammo_clip | 7 |
| health_bonus | 6 |
| medikit | 4 |
| ammo_box | 2 |
| green_armor | 2 |
| shell_box | 2 |
| super_shotgun | 2 |
| shotgun | 1 |
| ASHWALL3 | 1455 |
| SUPPORT3 | 779 |
| STEP3 | 697 |
| BROWN96 | 506 |
| CEIL5_2 | 503 |
| CEIL5_1 | 467 |
| FLOOR5_3 | 420 |
| BROWN1 | 364 |
| STEP2 | 332 |
| SHAWN2 | 320 |
| BRICK7 | 317 |
| TEKGREN2 | 311 |
| METAL | 285 |
| ASHWALL4 | 224 |
| STONE2 | 185 |
| FLOOR0_3 | 163 |
| DOORSTOP | 161 |
| STEPTOP | 153 |
| TEKWALL4 | 127 |
| FLOOR4_8 | 126 |
| FLAT10 | 124 |
| LITE5 | 119 |
| STEP1 | 119 |
| STONE | 113 |
| METAL1 | 106 |
| COMPSPAN | 100 |
| FLOOR0_2 | 98 |
| FLAT5 | 96 |
| CEIL51WL | 95 |
| BRICK6 | 90 |
| F_SKY1 | 90 |
| FLAT23 | 89 |
| STARGR1 | 72 |
| BRICK2 | 56 |
| STEP4 | 55 |
| LITE3 | 52 |
| TLITE6_5 | 49 |
| FLAT5_4 | 48 |
| CEIL3_5 | 47 |
| FLAT1 | 40 |
| MFLR8_1 | 40 |
| STARTAN2 | 39 |
| STARBR2 | 30 |
| DOORTRAK | 28 |
| PIPEWAL2 | 28 |
| FLAT14 | 27 |
| METAL5 | 22 |
| FLOOR4_6 | 18 |
| COMPTALL | 15 |
| COMPBLUE | 12 |
| DOORBLU | 12 |
| MIDSPACE | 12 |
| FLOOR7_1 | 11 |
| METAL2 | 11 |
| RROCK18 | 11 |
| BIGDOOR4 | 10 |
| CEIL4_2 | 10 |
| DOOR3 | 9 |
| PIPEWAL1 | 9 |
| BRONZE4 | 8 |
| METAL6 | 7 |
| COMPWERD | 6 |
| GRASS1 | 5 |
| LITEX3 | 5 |
| TLITE6_6 | 5 |
| DOORRED | 4 |
| FLAT2 | 4 |
| SUPPORT2 | 4 |
| EXITSIGN | 3 |
| FLOOR0_1 | 3 |
| BIGDOOR1 | 2 |
| PLAT1 | 2 |
| TLITE6_1 | 2 |
| CEIL1_2 | 1 |
| SLIME09 | 1 |
| SW1EXIT | 1 |
| SW1METAL | 1 |
